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{{DISPLAYTITLE:''A Night of Fright is No Delight''}}
 
{{Infobox Episode
 
{{Infobox Episode
 
| mainimage= Cousin_Simple_missing.png
 
| mainimage= Cousin_Simple_missing.png
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| episodenum= 116
 
| episodenum= 116
 
| airdate= January 10, 1970
 
| airdate= January 10, 1970
  +
| runtime= 21m 59s
 
| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
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==Premise==
 
==Premise==
[[Scooby-Doo|Scooby]] is included in the will of eccentric millionaire, Colonel [[Beauregard Sanders]] because the former saved the latter from drowning years ago. He and some other heirs will each get a fortune, but with a twist: spend the night in the Colonel's haunted mansion. It proves right when two green phantoms frighten the heirs away.
+
Due to [[Scooby-Doo|Scooby]]'s heroics, he is included in the will of an [[Beauregard Sanders|eccentric millionare]]. [[Cousin Slicker|Along with]] [[Nephew Norble|some]] [[Cousin Simple|other]] [[Cousin Maldahyde|heirs]], he will only get this fortune, however, if he spends the night in the Colonel's [[Beauregard Sanders|haunted mansion]]. It proves right when [[Phantom Shadows|two green phantoms]] frighten the heirs away.
   
 
==Synopsis==
 
==Synopsis==
 
Scooby, Shaggy, Freddy, Daphne and Velma are boating across the ocean to a spooky mansion on an island. Scooby has been chosen as an heir to the late Colonel Beauregard Sanders, whom Scooby saved from drowning in a fish pond years before. It is a creepy night and there is thunder and lightning.
 
Scooby, Shaggy, Freddy, Daphne and Velma are boating across the ocean to a spooky mansion on an island. Scooby has been chosen as an heir to the late Colonel Beauregard Sanders, whom Scooby saved from drowning in a fish pond years before. It is a creepy night and there is thunder and lightning.
   
The Colonel's lawyer, Cosgoode Creeps, comes to greet them and ushers them into the house. The gang meets the other four heirs, Cousin Slicker, Cousin Simple, Nephew Norble and Sweet Cousin Maldahyde. Cosgoode tells the heirs that the only instructions from the Colonel was to play a record. The recording tells them they must stay the night to get the fortune. Creeps explains that the mansion is haunted, much to Scooby's and Shaggy's horror. The whole gang decides they’ll stay with Scooby.
+
The Colonel's lawyer, Cosgood Creeps, comes to greet them and ushers them into the house. The gang meets the other four heirs, Cousin Slicker, Cousin Simple, Nephew Norble and Sweet Cousin Maldahyde. Cosgood tells the heirs that the only instructions from the Colonel was to play a record. The recording tells them they must stay the night to get the fortune. Creeps explains that the mansion is haunted, much to Scooby's and Shaggy's horror. The whole gang decides they’ll stay with Scooby.
   
 
Fred, Shaggy, and Scooby are getting ready for the night. Fred and Shaggy are in the bedroom while Scooby decides to take a bath. Fred tells Scooby to hurry up and he is scrubbing up when a ghost appears from a tile trapdoor. The bathtub slides through a secret passage and down a chute into a coal cellar with Scooby in it. While he is sitting on a pile of coal, a green, chain-rattling phantom shadow appears, laughing. Scooby is terrified and he breaks out of the basement. He frantically tries to explain what happened, but after seeing the bathtub in place and bolted to the floor, they dismiss it and go to bed.
 
Fred, Shaggy, and Scooby are getting ready for the night. Fred and Shaggy are in the bedroom while Scooby decides to take a bath. Fred tells Scooby to hurry up and he is scrubbing up when a ghost appears from a tile trapdoor. The bathtub slides through a secret passage and down a chute into a coal cellar with Scooby in it. While he is sitting on a pile of coal, a green, chain-rattling phantom shadow appears, laughing. Scooby is terrified and he breaks out of the basement. He frantically tries to explain what happened, but after seeing the bathtub in place and bolted to the floor, they dismiss it and go to bed.
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The clock chimes midnight and a green ghost goes into Cousin Simple's room and stands over his bed, laughing. The gang wakes up and finds Cousin Simple gone. On a dusty mirror, a menacing message warns them to leave the island, signed the Phantom Shadow.
 
The clock chimes midnight and a green ghost goes into Cousin Simple's room and stands over his bed, laughing. The gang wakes up and finds Cousin Simple gone. On a dusty mirror, a menacing message warns them to leave the island, signed the Phantom Shadow.
   
The gang decides to rig up a dummy of Scooby Doo to catch the ghost when he comes to grab the dummy. Scooby and Shaggy are watching from outside on the drainpipe, when the ghost pushes the drainpipe loose. Velma tries to help them, but gets pulled out of the window, too.
+
The gang decide to rig up a dummy of Scooby Doo to catch the ghost when he comes to grab the dummy. Scooby and Shaggy are watching from outside on the drainpipe, when suddenly the ghost pushes the drainpipe loose. Velma tries to help them, but gets pulled out of the window, too.
   
The drainpipe swings the three down into a cave that is a secret passage underneath the house. They find the Phantom Shadow’s footprints and decide to follow them. The footprints lead to a room with a stash of Civil War memorabilia. They find a wagon full of uniforms, and one starts flying and chasing them. It corners them in a elevator and Scooby starts growling and making faces at it. It turns out to be a duck and it flies away scared.
+
The drainpipe swings the three down into a cave which turns out to be a secret passage underneath the house. They find the Phantom Shadow’s footprints and decide to follow them. The footprints lead to a room with a stash of Civil War memorabilia. They find a wagon full of uniforms, and one starts flying and chasing them. It corners them in a elevator and Scooby starts growling and making faces at it. It turns out to be a duck and it flies away scared.
   
They go up in the elevator and it takes them to a secret entrance to Cousin Slicker’s room. Cousin Slicker is missing as well. They gang all meet up and realize all of the heirs are missing, and Scooby is the only remaining heir.
+
They go up in the elevator and it takes them to a secret entrance to Cousin Slicker’s room. Cousin Slicker is missing as well. The gang all meet up and realize that all of the other heirs are missing, and Scooby is the only remaining heir.
   
The gang follows the sound of an organ playing. They find the organ and then see something written down on a music book. It reads "Feed the organ, and watch the floor". Scooby plays the piano and the door locks and the walls begin to close in! Scooby starts playing as fast as he can and the walls stop. Velma deduces that Feed means notes. F-E-E-D. Playing the notes, a trapdoor opens and the gang climbs down steps to the catacombs. There they see the heirs inside coffins, and one more coffin that is empty and dog shaped.
+
The gang follow the sound of an [[Theatre organ|organ]] playing. They find the organ and then see something written down on a music book. It reads "Feed the organ, and watch the floor". Scooby plays the piano and the door locks and the walls begin to close in! Scooby starts playing as fast as he can and the walls stop. Velma deduces that Feed means notes. F-E-E-D. Playing the notes, a trapdoor opens and the gang climb down steps to the catacombs. There they see the heirs inside coffins, and one more coffin that is empty and dog shaped.
   
The Phantoms appear, except there are two and they are not shadows! They all run as fast as they can. Scooby faints, but a Scooby Snack revives him. They continue running and finally hide in the chandelier, but the ghost cuts it and it falls to the floor. Scooby and Shaggy find a wine rack and use the corks as ammunition against the ghosts. They continue trying different ways to get away from the green ghosts, and they meet up after they ditch them.
+
The Phantoms appear, only there are two, and they are not shadows! They all run as fast as they can. Scooby faints, but a Scooby Snack revives him. They continue running and finally hide in a chandelier, but the ghost cuts it and it falls to the floor. Separated, Scooby and Shaggy find a wine rack and use the corks as ammunition against the ghosts. They continue trying different ways to get away from the green ghosts, and the gang meet up after they ditch them.
   
Shaggy gets green paint on his hands. That gives Fred an idea. They devise a trap, including a fan and a washing machine. It backfires, when Scooby turns on the fan too soon and the entire contraption goes airborne, but it still catches the phantoms, unmasked as Cosgoode Creeps, along with his partner, Crawls. They were trying to scare all of the heirs off of the island so they could keep the million dollars to themselves. The bodies in the coffins were dummies and they painted themselves to be green ghosts. The million dollars turn out to be Confederate money. Then a floating bone materializes, but that's one thing that Scooby isn't afraid of.
+
Shaggy gets green paint on his hands. That gives Fred an idea. They devise a trap, including a fan and a washing machine. It backfires when Scooby turns on the fan too soon and the entire contraption goes airborne; however it still catches the phantoms, who are unmasked as Cosgood Creeps and his partner, Crawls. They were trying to scare all of the heirs off of the island so they could keep the million dollars to themselves. The bodies in the coffins were dummies and they painted themselves to be green ghosts. The million dollars turns out to be Confederate money. Then a floating bone materializes, but that's one thing that Scooby isn't afraid of.
   
 
==Characters==
 
==Characters==
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'''Monsters and other villains''':
 
'''Monsters and other villains''':
* [[Phantom Shadow]] {{Only}}{{NL}}{{Disguise}}/
+
* [[Green Ghosts (A Night of Fright is No Delight)|Green Ghosts]] {{Only}}{{NL}}{{Disguise}}/
* [[Cosgoode Creeps]] {{Only}}
+
** [[Cosgood Creeps]] {{Only}}
* Phantom Shadow {{Only}}{{NL}}{{Disguise}}/
+
** [[Cuthbert Crawls|Mr. Crawls]] {{1st}}{{NL}}{{Cameo}}
* [[Cuthbert Crawls|Mr. Crawls]] {{1st}}{{NL}}{{Cameo}}
 
   
 
'''Other characters''':
 
'''Other characters''':
* [[Beauregard Sanders|Col. Beauregard Sanders]] {{Deceased}}{{Picture}}{{Voice}}
+
* [[Beauregard Sanders|Col. Beauregard Sanders]] {{Only}}{{Photograph}}{{Voice}}{{Deceased}}
 
* [[Goldfish (A Night of Fright is No Delight)|Goldfish]] {{Only}}{{NL}}
 
* [[Goldfish (A Night of Fright is No Delight)|Goldfish]] {{Only}}{{NL}}
 
* [[Duck (A Night of Fright is No Delight)|Duck]] {{Only}}{{NL}}
 
* [[Duck (A Night of Fright is No Delight)|Duck]] {{Only}}{{NL}}
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* [[Beauregard Sanders's mansion]]
 
* [[Beauregard Sanders's mansion]]
 
** Fred, Shaggy, and Scooby's bedroom
 
** Fred, Shaggy, and Scooby's bedroom
** Bathroom
+
*** Bathroom
 
** Coal cellar
 
** Coal cellar
 
** Cousin Simple's bedroom
 
** Cousin Simple's bedroom
  +
** Velma and Daphne's bedroom
 
** Underground cave
 
** Underground cave
  +
** Elevator
 
** Cousin Slicker's bedroom
 
** Cousin Slicker's bedroom
** Cellar
+
** Catacombs
  +
** Wine cellar
 
** Laundry room
 
** Laundry room
   
 
==Objects==
 
==Objects==
 
'''Clues''':
 
'''Clues''':
  +
* Green substance
* TBA
 
  +
* Organ exercises
   
 
'''Food and drinks''':
 
'''Food and drinks''':
  +
* [[Shaggy Super Sandwich]]
* TBA
 
  +
* Fish food
  +
* [[Scooby Snacks|Scooby Snack]]
  +
* Wine
  +
* Bone
   
 
'''Other objects''':
 
'''Other objects''':
  +
* Newspaper
* TBA
 
  +
* Record
  +
* [[Phonograph|Record player]]
  +
* Fish bowl
  +
* Shaggy's sandwich bag
  +
* Salt and pepper shakers
  +
* Bathing brush
  +
* [[Soap]]
  +
* [[Bathtub]]
  +
* Fred's book
  +
* [[Coal]]
  +
* [[Cousin Simple]]'s sleeping cap
  +
* [[Cousin Slicker]]'s sleeping cap
 
* [[Nephew Norble]]'s sleeping cap
  +
* Sweet [[Cousin Maldahyde]]'s sleeping cap
  +
* [[Theatre organ|Organ]]
  +
* Coffins
  +
* Dummies
  +
* [[Chandelier]]
  +
* Corks
  +
* [[Telephone]]
  +
* [[Mechanical fan|Fan]]
  +
* [[Ironing board]]
  +
* [[Washing machine]]
  +
* Confederate dollars
   
 
==Vehicles==
 
==Vehicles==
  +
* [[Mystery Inc.]]'s boat
* TBA
 
  +
* [[Tandem bicycle]]
   
 
==Suspects==
 
==Suspects==
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! Motive/reason
 
! Motive/reason
 
|-
 
|-
| [[Cosgoode Creeps]]
+
| [[Cosgood Creeps]]
 
| Creepy appearance.
 
| Creepy appearance.
 
|-
 
|-
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! Motive/reason
 
! Motive/reason
 
|-
 
|-
| [[Cosgoode Creeps]] and [[Cuthbert Crawls|Mr. Crawls]] as the [[Phantom Shadow]]s
+
| [[Cosgood Creeps]] and [[Cuthbert Crawls|Mr. Crawls]] as the [[Phantom Shadows]]
 
| They wanted the money in the will all to themselves.
 
| They wanted the money in the will all to themselves.
 
|}
 
|}
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|-
 
|-
 
! [[Hal Smith]]
 
! [[Hal Smith]]
| [[Cosgoode Creeps]]<br />[[Phantom Shadow]]s
+
| [[Cosgood Creeps]]<br />[[Green Ghosts (A Night of Fright is No Delight)|Green Ghosts]]
|-
 
! [[George A. Robertson]]
 
| [[Nephew Norble]]
 
 
|}
 
|}
   
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<div class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide">
 
<div class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide">
<br>
+
<br />
 
* '''Produced and Directed by''': [[Joseph Barbera]] and [[William Hanna]]
 
* '''Produced and Directed by''': [[Joseph Barbera]] and [[William Hanna]]
 
* '''Associate Producer''': [[Lew Marshall]]
 
* '''Associate Producer''': [[Lew Marshall]]
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==Notes/trivia==
 
==Notes/trivia==
 
* This is the penultimate episode of the [[Scooby-Doo, Where Are You! season 1|first season]] of ''[[Scooby-Doo, Where Are You!]]''.
 
* This is the penultimate episode of the [[Scooby-Doo, Where Are You! season 1|first season]] of ''[[Scooby-Doo, Where Are You!]]''.
  +
* The [[Mystery Machine]] is absent.
 
* A sound byte of Big Ben chiming is used for the grandfather clock striking the hour. 
 
* A sound byte of Big Ben chiming is used for the grandfather clock striking the hour. 
 
* The message on the mirror is: The first is gone, the rest will go. Unless you leave the island, and ROW! ROW! ROW! Signed, [[Phantom Shadow]].
 
* The message on the mirror is: The first is gone, the rest will go. Unless you leave the island, and ROW! ROW! ROW! Signed, [[Phantom Shadow]].
 
* The [[Shaggy Super Sandwich]] sounds virtually the same as the [[Super Shaggy Sandwich]] from ''[[Hassle in the Castle]]'', but they look quite different.
 
* The [[Shaggy Super Sandwich]] sounds virtually the same as the [[Super Shaggy Sandwich]] from ''[[Hassle in the Castle]]'', but they look quite different.
* This is the first episode to show multiple members of [[Mystery Inc.|the gang]] in pyjamas, or in different costumes at all- previously only Daphne had worn something different- a tutu in ''[[Bedlam in the Big Top]]''.
+
* This is the first episode to show multiple members of [[Mystery Inc.|the gang]] in pyjamas, or in different costumes at all; previously only [[Daphne Blake|Daphne]] had worn a tutu in ''[[Bedlam in the Big Top]]''.
 
* The plot of this episode is almost like ''The Flintstones'' episode, ''A Haunted House is Not a Home''. The only difference is that in the latter, the deceased wasn't deceased at all, but was playing a practical joke.
 
* The plot of this episode is almost like ''The Flintstones'' episode, ''A Haunted House is Not a Home''. The only difference is that in the latter, the deceased wasn't deceased at all, but was playing a practical joke.
 
* Scenes from this episode, particularly the unmasking, are used in ''[[Scooby-Doo! Frankencreepy]]'', which features Mr. Crawls in a conspiracy group of other former convicts setting up a highly elaborate revenge. His first name is revealed to be "Cuthbert".
 
* Scenes from this episode, particularly the unmasking, are used in ''[[Scooby-Doo! Frankencreepy]]'', which features Mr. Crawls in a conspiracy group of other former convicts setting up a highly elaborate revenge. His first name is revealed to be "Cuthbert".
   
 
===Miscellaneous===
 
===Miscellaneous===
* Disguises: Confederate couple
+
* Disguises: [[Shaggy Rogers|Shaggy]] and [[Scooby-Doo|Scooby]] as a Confederate couple.
* [[Scooby Snacks]] bribe: 1
+
* [[Scooby Snacks]] bribe: 1.
* "Zoinks" count: 3
+
* "Zoinks" count: 3.
   
 
===Adaptations===
 
===Adaptations===
 
* [[Gold Key Comics]] adapted this episode as the sole story for [[Scooby Doo... Where Are You! issue 8 (Gold Key Comics)|''Scooby Doo... Where Are You!'' #8]]. It was renamed ''[[Night for a Fright]]''.
 
* [[Gold Key Comics]] adapted this episode as the sole story for [[Scooby Doo... Where Are You! issue 8 (Gold Key Comics)|''Scooby Doo... Where Are You!'' #8]]. It was renamed ''[[Night for a Fright]]''.
  +
* In the live-action theatrical film, ''[[Scooby-Doo 2: Monsters Unleashed]]'', there is a lone [[Giggling Green Ghost (Scooby-Doo 2: Monsters Unleashed)|Giggling Green Ghost]] put on display at the [[Coolsonian Criminology Museum]].
  +
* In ''[[Scooby-Doo! Mystery Incorporated]]'', there is also one [[Giggling Green Ghost (Scooby-Doo! Mystery Incorporated)|Giggling Green Ghost]] on display at the [[Crystal Cove Spook Museum]].
   
 
===Animation mistakes and/or technical glitches===
 
===Animation mistakes and/or technical glitches===
* The table with the phonograph disappears.
+
* The table with the [[phonograph]] disappears.
* When Shaggy takes out [[Shaggy Super Sandwich|his sandwich]], the fishbowl beside him is completely empty, no water or fish. But a few seconds later, when he grabs the box of fish food, the bowl has water and a [[Goldfish (A Night of Fright is No Delight)|goldfish]] that bares teeth and snaps at Shaggy!
+
* When Shaggy takes out [[Shaggy Super Sandwich|his sandwich]], the fishbowl beside him is completely empty, no water or fish. But a few seconds later, when he grabs the box of fish food, the bowl has water and a [[Goldfish (A Night of Fright is No Delight)|goldfish]] that bares teeth and snaps at Shaggy! The fishbowl is empty once again, when Shaggy repeats back to Scooby about his bathtub being dropped to the basement.
* During the scene where Scooby is trying to tell and about the bathtub tipping into the basement, Freddy is wearing his regular clothes when he tells them to look in the bathroom instead of his pajamas. It also happens again briefly when the gang peak out their rooms after they hear spooky noises coming from Cousin Simple's room.
+
* During the scene where Scooby is trying to tell Shag and [[Fred Jones|Fred]] about the bathtub tipping into the basement, Freddy is wearing his regular clothes, when he tells them to look in the bathroom instead of his pajamas. Also at this time, the front of the fish food box has no writing.
  +
* Fred is also out of his pajamas when he shouldn't be, when the gang peak out their rooms after they hear spooky noises coming from [[Cousin Simple]]'s room.
 
* When the drainpipe is falling towards the ocean, the pipe hits the ocean like it is glass. There is no splash!
 
* When the drainpipe is falling towards the ocean, the pipe hits the ocean like it is glass. There is no splash!
* When Velma tells Shaggy to follow the Phantom Shadow's footprints, her glasses have no lenses or the tint is missing from them.
+
* When [[Velma Dinkley|Velma]] tells Shaggy to follow the [[Green Ghosts (A Night of Fright is No Delight)|Phantom Shadow]]'s footprints, her glasses have no lenses or the tint is missing from them.
 
* When the uniform is chasing Shaggy, Scooby and Velma, the shoulder strap changes shoulder whenever the uniform changes direction, even though it should remain on the same shoulder as the uniform is always seen from the front.
 
* When the uniform is chasing Shaggy, Scooby and Velma, the shoulder strap changes shoulder whenever the uniform changes direction, even though it should remain on the same shoulder as the uniform is always seen from the front.
* The Phantom Shadows' chains often switch from arm to arm, and sometimes vanish altogether.
+
* The Green Ghosts' chains often switch from arm to arm, and sometimes vanish altogether.
 
* When Shaggy and Scooby pull the corks from wine bottles, the racks hold four bottles in each row but in the next shot, they hold three bottles per row.
 
* When Shaggy and Scooby pull the corks from wine bottles, the racks hold four bottles in each row but in the next shot, they hold three bottles per row.
 
* Velma asks Shaggy, "How'd you get that green stuff on your hands?", but there is no visible "green stuff".
 
* Velma asks Shaggy, "How'd you get that green stuff on your hands?", but there is no visible "green stuff".
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===Inconsistencies/continuity errors and/or goofs/oddities===
 
===Inconsistencies/continuity errors and/or goofs/oddities===
 
* None of Beauregard's relatives have a problem competing with a dog, or at least aren't very vocal about it.
 
* None of Beauregard's relatives have a problem competing with a dog, or at least aren't very vocal about it.
  +
* Since the gang did not come with any luggage, it's unknown where Shaggy and Fred got their pajamas from.
* [[Goldfish (A Night of Fright is No Delight)|The goldfish]] in Beauregard's home should've been removed after his passing, yet still remains in one of the (presumable) guest rooms. After that it's completely forgotten as is typically the case.
+
* [[Goldfish (A Night of Fright is No Delight)|The goldfish]] in Beauregard's home should've been removed after his passing, yet still remains in one of the (presumable) guest rooms. After the scene, it's completely forgotten as is typically the case.
 
* The first time a Phantom Shadow appears, just before the bath tips, it isn't a shadow. This isn't supposed to be known until later in the episode.
 
* The first time a Phantom Shadow appears, just before the bath tips, it isn't a shadow. This isn't supposed to be known until later in the episode.
* Although the boys wear pajamas for bed, the girls remain unchanged.
+
* Although the boys wear pajamas for bed, the girls remain unchanged. It's unclear where the former got theirs' from, or why the latter aren't changed.
* Velma claims that the dummy Scooby looks just like the real one, when it very evidently does not- the only resemblance is the shape of the dummy.
+
* Velma claims that the dummy Scooby looks just like the real one, when it very evidently does not. The only resemblance is the shape of the dummy.
* When the Gang find the coffins, Fred says "The cousins!", when one of them was a nephew, rather than a cousin.
+
* When the Gang find the coffins, Fred says, "The cousins!", when one of them was a nephew, rather than a cousin.
* When running away from the Phantom Shadows, after Scooby faints, the Gang run to the left through a doorway, dropping Scooby. Shaggy leans back through to wake Scooby up, and is then chased by the Shadows who float through the doorway from the left. Next, the shadows are in front of them, running to the left again.
+
* When running away from the Green Ghosts, after Scooby faints, the Gang run to the left through a doorway, dropping Scooby. Shaggy leans back through to wake Scooby up, and is then chased by the Green Ghosts, who float through the doorway from the left. Next, the Green Ghosts are in front of them, running to the left again.
* When priming the wine bottles to fire them at the Phantom, Shaggy says "Don't fire 'til you see the green of his eyes", yet the Phantom's eyes are red/orange.
+
* When priming the wine bottles to fire them at the Phantom, Shaggy says, "Don't fire 'til you see the green of his eyes", yet the Phantom's eyes are red/orange.
 
* How did the cousins escape the island? There were no boats, or any form of transportation for that matter, at least in sight, in the scene that overviewed the mansion at the start of the episode, aside from the gang's. The supposed boats may have been docked behind the mansion or out of sight elsewhere, but this seems unlikely, since the wooden dock that should have been and is typically used was shown in front of the house, completely unused, in the aforementioned scene.
 
* How did the cousins escape the island? There were no boats, or any form of transportation for that matter, at least in sight, in the scene that overviewed the mansion at the start of the episode, aside from the gang's. The supposed boats may have been docked behind the mansion or out of sight elsewhere, but this seems unlikely, since the wooden dock that should have been and is typically used was shown in front of the house, completely unused, in the aforementioned scene.
* When Velma is running from one of the Phantom Shadows, a phone rings and she picks it up. Why would anybody be calling the mansion if nobody lived there anymore? (Perhaps it was a nuisance caller, or, as it sounded, one of the phantoms)
+
* When Velma is running from one of the Green Ghosts, a phone rings and she picks it up. Why would anybody be calling the mansion if nobody lived there anymore? (Perhaps it was a nuisance caller, or, as it sounded, one of the phantoms.)
* When "flying" on the washing machine, Shaggy proclaims "I can't steer this crazy machine!" followed immediately by "We'll take the shortcut", which implies a level of control.
+
* When "flying" on the washing machine, Shaggy proclaims, "I can't steer this crazy machine!", followed immediately by, "We'll take the shortcut", which implies a level of control.
* Given the lawyers were Colonel Sanders's attorneys they should have known the money was Confederate and therefore worthless.
+
* Given Colonel Sanders's attorneys should have known the money was Confederate and only worth something as a collectable. Their behavior in trying to keep control of the "fortune" makes no sense.
* Begining in the late 1980's Confederate started being sought after by collectors so Velma's "worthless" comment might puzzle modern viewers of this episode.
+
* Beginning in the late 1980's, Confederate money started being sought after by collectors so Velma's "worthless" comment might puzzle modern viewers of this episode.
  +
* The flying bone isn't explained. One can only imagine that the mansion really is haunted.
  +
* It is never established what would happen to the house or its furniture.
   
 
==Home media==
 
==Home media==
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{{Quotes
 
{{Quotes
 
|
 
|
'''[[Cosgoode Creeps]]''': I am Cosgoode Creeps. My partner, Mr. Crawls, couldn't make it tonight.<br>
+
'''[[Cosgood Creeps]]''': Attention everybody! As you all know, I am Cosgood Creeps, attorney of the late, [[Beauregard Sanders|Colonel Sanders]]. My partner, [[Cuthbert Crawls|Mr. Crawls]], couldn't make it tonight.<br>
 
'''[[Shaggy Rogers|Shaggy]]''': Creeps and Crawls! They sure picked the right lawyers for this job.
 
'''[[Shaggy Rogers|Shaggy]]''': Creeps and Crawls! They sure picked the right lawyers for this job.
 
|
 
|
'''[[Fred Jones|Fred]]''': Four missing heirs, a haunted house, and a Phantom Shadow.<br>
+
'''[[Fred Jones|Fred]]''': Four missing heirs, a [[Beauregard Sanders's mansion|haunted house]], and a [[Phantom Shadow|phantom shadow]].<br>
 
'''Shaggy''': Like, all that's missing is a spooky organ.<br>
 
'''Shaggy''': Like, all that's missing is a spooky organ.<br>
 
(''creepy organ music starts playing'')<br>
 
(''creepy organ music starts playing'')<br>

Revision as of 10:17, 19 May 2015

A Night of Fright is No Delight is the sixteenth episode of the first season of Scooby-Doo, Where Are You!.

Premise

Due to Scooby's heroics, he is included in the will of an eccentric millionare. Along with some other heirs, he will only get this fortune, however, if he spends the night in the Colonel's haunted mansion. It proves right when two green phantoms frighten the heirs away.

Synopsis

Scooby, Shaggy, Freddy, Daphne and Velma are boating across the ocean to a spooky mansion on an island. Scooby has been chosen as an heir to the late Colonel Beauregard Sanders, whom Scooby saved from drowning in a fish pond years before. It is a creepy night and there is thunder and lightning.

The Colonel's lawyer, Cosgood Creeps, comes to greet them and ushers them into the house. The gang meets the other four heirs, Cousin Slicker, Cousin Simple, Nephew Norble and Sweet Cousin Maldahyde. Cosgood tells the heirs that the only instructions from the Colonel was to play a record. The recording tells them they must stay the night to get the fortune. Creeps explains that the mansion is haunted, much to Scooby's and Shaggy's horror. The whole gang decides they’ll stay with Scooby.

Fred, Shaggy, and Scooby are getting ready for the night. Fred and Shaggy are in the bedroom while Scooby decides to take a bath. Fred tells Scooby to hurry up and he is scrubbing up when a ghost appears from a tile trapdoor. The bathtub slides through a secret passage and down a chute into a coal cellar with Scooby in it. While he is sitting on a pile of coal, a green, chain-rattling phantom shadow appears, laughing. Scooby is terrified and he breaks out of the basement. He frantically tries to explain what happened, but after seeing the bathtub in place and bolted to the floor, they dismiss it and go to bed.

The clock chimes midnight and a green ghost goes into Cousin Simple's room and stands over his bed, laughing. The gang wakes up and finds Cousin Simple gone. On a dusty mirror, a menacing message warns them to leave the island, signed the Phantom Shadow.

The gang decide to rig up a dummy of Scooby Doo to catch the ghost when he comes to grab the dummy. Scooby and Shaggy are watching from outside on the drainpipe, when suddenly the ghost pushes the drainpipe loose. Velma tries to help them, but gets pulled out of the window, too.

The drainpipe swings the three down into a cave which turns out to be a secret passage underneath the house. They find the Phantom Shadow’s footprints and decide to follow them. The footprints lead to a room with a stash of Civil War memorabilia. They find a wagon full of uniforms, and one starts flying and chasing them. It corners them in a elevator and Scooby starts growling and making faces at it. It turns out to be a duck and it flies away scared.

They go up in the elevator and it takes them to a secret entrance to Cousin Slicker’s room. Cousin Slicker is missing as well. The gang all meet up and realize that all of the other heirs are missing, and Scooby is the only remaining heir.

The gang follow the sound of an organ playing. They find the organ and then see something written down on a music book. It reads "Feed the organ, and watch the floor". Scooby plays the piano and the door locks and the walls begin to close in! Scooby starts playing as fast as he can and the walls stop. Velma deduces that Feed means notes. F-E-E-D. Playing the notes, a trapdoor opens and the gang climb down steps to the catacombs. There they see the heirs inside coffins, and one more coffin that is empty and dog shaped.

The Phantoms appear, only there are two, and they are not shadows! They all run as fast as they can. Scooby faints, but a Scooby Snack revives him. They continue running and finally hide in a chandelier, but the ghost cuts it and it falls to the floor. Separated, Scooby and Shaggy find a wine rack and use the corks as ammunition against the ghosts. They continue trying different ways to get away from the green ghosts, and the gang meet up after they ditch them.

Shaggy gets green paint on his hands. That gives Fred an idea. They devise a trap, including a fan and a washing machine. It backfires when Scooby turns on the fan too soon and the entire contraption goes airborne; however it still catches the phantoms, who are unmasked as Cosgood Creeps and his partner, Crawls. They were trying to scare all of the heirs off of the island so they could keep the million dollars to themselves. The bodies in the coffins were dummies and they painted themselves to be green ghosts. The million dollars turns out to be Confederate money. Then a floating bone materializes, but that's one thing that Scooby isn't afraid of.

Characters

Main characters:

Supporting characters:

Monsters and other villains:

Other characters:

Locations

  • Beauregard Sanders's mansion
    • Fred, Shaggy, and Scooby's bedroom
      • Bathroom
    • Coal cellar
    • Cousin Simple's bedroom
    • Velma and Daphne's bedroom
    • Underground cave
    • Elevator
    • Cousin Slicker's bedroom
    • Catacombs
    • Wine cellar
    • Laundry room

Objects

Clues:

  • Green substance
  • Organ exercises

Food and drinks:

Other objects:

Vehicles

Suspects

Suspect Motive/reason
Cosgood Creeps Creepy appearance.
Cousin Simple
Cousin Slicker
Sweet Cousin Maldahyde
Nephew Norble
To inherit the million alone.

Culprits

Culprit Motive/reason
Cosgood Creeps and Mr. Crawls as the Phantom Shadows They wanted the money in the will all to themselves.

Cast

Don Messick Scooby-Doo
Casey Kasem Shaggy Rogers
Col. Beauregard Sanders
Cousin Slicker
Sheriff
Frank Welker Fred Jones
Stefanianna Christopherson Daphne Blake
Nicole Jaffe Velma Dinkley
Hal Smith Cosgood Creeps
Green Ghosts

Full credits

The following credits are how they are seen on-screen (or as close as possible).


Notes/trivia

  • This is the penultimate episode of the first season of Scooby-Doo, Where Are You!.
  • The Mystery Machine is absent.
  • A sound byte of Big Ben chiming is used for the grandfather clock striking the hour. 
  • The message on the mirror is: The first is gone, the rest will go. Unless you leave the island, and ROW! ROW! ROW! Signed, Phantom Shadow.
  • The Shaggy Super Sandwich sounds virtually the same as the Super Shaggy Sandwich from Hassle in the Castle, but they look quite different.
  • This is the first episode to show multiple members of the gang in pyjamas, or in different costumes at all; previously only Daphne had worn a tutu in Bedlam in the Big Top.
  • The plot of this episode is almost like The Flintstones episode, A Haunted House is Not a Home. The only difference is that in the latter, the deceased wasn't deceased at all, but was playing a practical joke.
  • Scenes from this episode, particularly the unmasking, are used in Scooby-Doo! Frankencreepy, which features Mr. Crawls in a conspiracy group of other former convicts setting up a highly elaborate revenge. His first name is revealed to be "Cuthbert".

Miscellaneous

Adaptations

Animation mistakes and/or technical glitches

  • The table with the phonograph disappears.
  • When Shaggy takes out his sandwich, the fishbowl beside him is completely empty, no water or fish. But a few seconds later, when he grabs the box of fish food, the bowl has water and a goldfish that bares teeth and snaps at Shaggy! The fishbowl is empty once again, when Shaggy repeats back to Scooby about his bathtub being dropped to the basement.
  • During the scene where Scooby is trying to tell Shag and Fred about the bathtub tipping into the basement, Freddy is wearing his regular clothes, when he tells them to look in the bathroom instead of his pajamas. Also at this time, the front of the fish food box has no writing.
  • Fred is also out of his pajamas when he shouldn't be, when the gang peak out their rooms after they hear spooky noises coming from Cousin Simple's room.
  • When the drainpipe is falling towards the ocean, the pipe hits the ocean like it is glass. There is no splash!
  • When Velma tells Shaggy to follow the Phantom Shadow's footprints, her glasses have no lenses or the tint is missing from them.
  • When the uniform is chasing Shaggy, Scooby and Velma, the shoulder strap changes shoulder whenever the uniform changes direction, even though it should remain on the same shoulder as the uniform is always seen from the front.
  • The Green Ghosts' chains often switch from arm to arm, and sometimes vanish altogether.
  • When Shaggy and Scooby pull the corks from wine bottles, the racks hold four bottles in each row but in the next shot, they hold three bottles per row.
  • Velma asks Shaggy, "How'd you get that green stuff on your hands?", but there is no visible "green stuff".

Inconsistencies/continuity errors and/or goofs/oddities

  • None of Beauregard's relatives have a problem competing with a dog, or at least aren't very vocal about it.
  • Since the gang did not come with any luggage, it's unknown where Shaggy and Fred got their pajamas from.
  • The goldfish in Beauregard's home should've been removed after his passing, yet still remains in one of the (presumable) guest rooms. After the scene, it's completely forgotten as is typically the case.
  • The first time a Phantom Shadow appears, just before the bath tips, it isn't a shadow. This isn't supposed to be known until later in the episode.
  • Although the boys wear pajamas for bed, the girls remain unchanged. It's unclear where the former got theirs' from, or why the latter aren't changed.
  • Velma claims that the dummy Scooby looks just like the real one, when it very evidently does not. The only resemblance is the shape of the dummy.
  • When the Gang find the coffins, Fred says, "The cousins!", when one of them was a nephew, rather than a cousin.
  • When running away from the Green Ghosts, after Scooby faints, the Gang run to the left through a doorway, dropping Scooby. Shaggy leans back through to wake Scooby up, and is then chased by the Green Ghosts, who float through the doorway from the left. Next, the Green Ghosts are in front of them, running to the left again.
  • When priming the wine bottles to fire them at the Phantom, Shaggy says, "Don't fire 'til you see the green of his eyes", yet the Phantom's eyes are red/orange.
  • How did the cousins escape the island? There were no boats, or any form of transportation for that matter, at least in sight, in the scene that overviewed the mansion at the start of the episode, aside from the gang's. The supposed boats may have been docked behind the mansion or out of sight elsewhere, but this seems unlikely, since the wooden dock that should have been and is typically used was shown in front of the house, completely unused, in the aforementioned scene.
  • When Velma is running from one of the Green Ghosts, a phone rings and she picks it up. Why would anybody be calling the mansion if nobody lived there anymore? (Perhaps it was a nuisance caller, or, as it sounded, one of the phantoms.)
  • When "flying" on the washing machine, Shaggy proclaims, "I can't steer this crazy machine!", followed immediately by, "We'll take the shortcut", which implies a level of control.
  • Given Colonel Sanders's attorneys should have known the money was Confederate and only worth something as a collectable. Their behavior in trying to keep control of the "fortune" makes no sense.
  • Beginning in the late 1980's, Confederate money started being sought after by collectors so Velma's "worthless" comment might puzzle modern viewers of this episode.
  • The flying bone isn't explained. One can only imagine that the mansion really is haunted.
  • It is never established what would happen to the house or its furniture.

Home media

Quotes

Cosgood Creeps: Attention everybody! As you all know, I am Cosgood Creeps, attorney of the late, Colonel Sanders. My partner, Mr. Crawls, couldn't make it tonight.
Shaggy: Creeps and Crawls! They sure picked the right lawyers for this job.


Fred: Four missing heirs, a haunted house, and a phantom shadow.
Shaggy: Like, all that's missing is a spooky organ.
(creepy organ music starts playing)
Velma: It's not missing anymore!

External links


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Season 1
That's Snow Ghost