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Bad Juju in the Bayou

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Bad Juju in the Bayou title card

Bad Juju in the Bayou is the fourth level in Scooby-Doo! Mystery Mayhem.

Premise

The gang encounters zombies in a bayou.

Synopsis

Late at night the gang travels to an abandoned house in the middle of a swamp. Subtly Zombies lurk behind the van. Velma explains that the house is haunted by the living dead and scared all the members of the house. A top the roof, is a giant laser. The gang is confused by the device. While, Velma, Fred and Daphne got to explore, Shaggy and Scooby stay behind. They make their way to the balcony of the houe to retrieve a pot of gumbo. Scooby then hears the cries of someone. He wanders off to find Daphne and Fred tied up and being taken away by mysterious army men. The men chase Shaggy and Scooby. Shaggy then takes a fall in mud, and is caputred. being mistaken for a zombie. Scooby then meets Billy Bob who agrees to help him rescue Shaggy. They rescue Shaggy and make it to Billy Bob's cabin, who gives them the page for Zombies, to capture in the Tomb of Doom. Velma appears to tell them Daphne and Fred are being attacked by Zombies. After the zombies are sucked up, Shaggy and Scooby must battle a giant zombie. When that is done, the mysterious army man threatens to arrest the for tresspassing. He is revealed to be an Army Leader who came here with his men to study the zombies. The leader is Jeremy Rhodes, an employee at Greenwood Development, an organisation of people who study the paranormal. When the gang asks loads of questions, Jeremy suggests that they go to Sherman-Tech Headquarters to find answers.

Characters

Actor Character
Actor Character

Villains

  • Zombies
  • Giant Zombie
  • Farmer Zombie
  • Old Woman Zombie
  • Zombie with Baseball Cap
  • Ghosts:
    • Blue Standard Ghosts
    • Mini Green Ghosts
    • Large Green Ghosts

Suspects

Suspect Motive/reason
Mysterious army men They tied up Fred and Daphne and took them away.
Master Sergeant Jeremy Rhoades Strange manner; acted suspiciously.

Culprits

Culprit Motive/reason
ShermanTech To plant their brain-washing machines to get control of the army men and zombies.

Locations

  • Old haunted house
  • Bayou
  • Army base
  • Billy Bob's cabin
  • Water Works room
  • Lake

Notes/trivia

  • This is the first level to feature zombies.
  • This is the first level to let the player swim.
  • This is the first level featuring crocodiles.
  • Clues
    • Tire tracks
    • A letter
    • A book
    • A weird device
    • Greenwood development documents
  • Sandwhich ingredients
    • Fish
    • Shrimp
    • Chicken
    • Hot peppers
    • Ketchup

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