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The Black Knight Ghost, believed to be a haunted suit of armour, was Mystery Inc.'s first and most memorable case.
Though the costume in the Coolsonian Criminology Museum looked like a plain suit of armor, the live suit of armor is actually black, with very detailed, intricate carving. Green mist floats out from the eye holes and other small holes.
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Powers and abilities
He has a powerful sword that can be used even without holding on to it.
Jeremiah Wickles did illegal acts dressed as the Black Knight Ghost.
Scooby-Doo 2: Monsters Unleashed
He was the second monster to be brought to life, along with the 10,000-Volt Ghost and sneaked into Old Man Wickles' manor to await Mystery Inc.'s arrival. Shaggy and Scooby were barricading the door, but the Knight got into a secret passage way and he attacked them. Fred arrived with a shield and called the Knight "metal-head" and to "bring it". The Black Knight smashed Fred five times and he explained that he brought it and fainted. He battled Daphne Blake in the manor, using his ghostly sword. Velma then kicked the Black Knight right in the groin which caused him to groan in pain and the gang managed to get out of the mansion. He later appeared to battle Fred in a joust, riding a horse while Fred Jones uses a motorbike. The Black Knight and 10,000-Volt Ghost then corner Fred and Daphne. Daphne uses some jumper cables to absorb all of the 10,000 Volt Ghost's electricity into the Black Knight, causing him to explode and be defeated, his charred head rolled across the ground and exclaimed his mistake with "Oh, crap!".
"Right in the roundtables."
"You go nowhere, knave."
"You've touch my inner child. And he's really mad!"
- It is unknown what happened to the Black Knight Ghost's still alive head, but when Scooby turned on the control panel on the machine, all the monsters died and the Black Knight Ghost's head likely turned into a costume off-screen when he was outside.
- He has a horse with chain mail and red eyes.
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