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:''This article is about the original Creeper from ''[[Scooby-Doo, Where Are You!]]''. For other incarnations, see [[Creeper (disambiguation)]].''
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:''This article is about the Creeper from the ''[[Scooby-Doo, Where Are You!]]'' episode, ''[[Jeepers, It's the Creeper]]''. For other incarnations, see [[Creeper (disambiguation)]].''
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{{Expansion|<br />* Physical appearance; clothing.<br />* History.}}
{{Fake Monster Infobox
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{{Monster Infobox
| image= [[File:Creeper.jpg|300px]]
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| image= Creeper.png
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| species= Human/ghost
 
| gender= Male
 
| gender= Male
 
| hair= Dark red
 
| hair= Dark red
 
| eyes= Black
 
| eyes= Black
 
| identity= [[Mr. Carswell]]
 
| identity= [[Mr. Carswell]]
| reason= To rob money from the bank
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| reason= To rob money from [[Bank (Jeepers, It's The Creeper)|his bank]]
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| powers= Intangibility
| powers_and_abilities=
 
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| firstapp= {{SDWAY}}: {{WAY204}}
| first_appearance= ''[[Scooby-Doo, Where Are You!|SDWAY]]'': ''[[Jeepers, It's the Creeper]]''
 
 
| actor= [[John Stephenson]]
 
| actor= [[John Stephenson]]
 
}}
 
}}
The '''Creeper''' was the costume of '''[[Mr. Carswell]]''', a bank manager.
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The '''Creeper''' was the costume of '''[[Mr. Carswell]]''', a [[Bank (Jeepers, It's The Creeper)|bank]] manager.
   
 
==Physical appearance==
 
==Physical appearance==
The Creeper is a green-skinned, yellow-eyed phantom/zombie.
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The Creeper was a green-skinned phantom/zombie, with dark red hair and yellow sclera.
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==Personality==
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He has a violent temper, as shown when he brutally beat up a [[Bank guard (Jeepers, It's The Creeper)|bank guard]]. He also doesn't appear to be very smart as he fell for [[Scooby-Doo]]'s ''incredibly'' [[Disguise tricks|obvious hen disguise]].
   
 
==Powers and abilities==
 
==Powers and abilities==
He could supposedly walk through walls, allowing him to rob banks. (In fact, the trick worked because Carswell was the bank manager and had complete access).
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* '''Intagibility''': He could supposedly walk through walls, allowing him to rob [[Bank (Jeepers, It's The Creeper)|his bank]]. In fact, the trick worked because Carswell was the bank president and had complete access.
   
 
==History==
 
==History==
===Scooby-Doo, Where Are You!===
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===Early life===
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''Insert details here.'' ({{WAY204}})
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===''Scooby-Doo, Where Are You!''===
 
====Season two====
 
====Season two====
[[File:Mr. Carswell unmasked.png|thumb|Mr. Carswell unmasked]]
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[[File:Mr._Carswell_unmasked.png|thumb|[[Mr. Carswell]] unmasked.]]
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''Insert details here.'' ({{WAY204}})
The [[Mystery Inc.]] kids were on their way to a school barn dance. They came across a bank guard who was lying on the road knocked out. As he came around he gave [[Fred Jones]] a blank piece of paper and mumbled "The flame will tell the Creeper." As they looked for clues, [[Scooby-Doo]] found a letter with the home address of the bank manager which was near where they were, so they go there for help (not knowing the bank manager was actually the Creeper until they unmasked him). After they left, he understood the message the bank guard was trying to tell the gang. He went after them to get the paper which would show he was the Creeper. This angered the bank manager: "blasted meddling kids!". (''[[Jeepers, It's the Creeper]]'')
 
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===''Scooby-Doo and the Cyber Chase''===
 
When [[Mystery Inc.]] made it to level 10, the last level of the ''[[Scooby-Doo and the Cyber Chase]]'' video game, the Creeper was one of the classic monsters, along with the [[Jaguaro]], [[Old Iron Face]], [[Gator Ghoul]] and the [[Tar Monster (Scooby-Doo and the Cyber Chase)|Tar Monster]]. It was defeated when [[Scooby-Doo]] reached the box of [[Scooby Snacks]], which brought an end to the level, or in this case, the entire game.<ref>''[[Scooby-Doo and the Cyber Chase (film)|Scooby-Doo and the Cyber Chase]]''</ref>
   
 
==Appearances==
 
==Appearances==
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** 204. ''[[Jeepers, It's the Creeper]]''
 
** 204. ''[[Jeepers, It's the Creeper]]''
   
==Other versions==
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==Notes/trivia==
 
* The only words he says are "''Paper''", regarding the paper the bank guard gives the gang in ''[[Jeepers, It's the Creeper]]'', and "''No!''" as he is about to be unmasked.
===[[Scooby-Doo 2: Monsters Unleashed]]===
 
 
* In ''[[Scooby-Doo! and the Goblin King]]'', a real monster resembling the Creeper was among the other real monsters seen in the monster bar.
[[File:The Creeper Scooby Doo 2 Monsters Unleashed.jpg|thumb|The Creeper in ''[[Scooby-Doo 2: Monsters Unleashed]]''.]]
 
His costume makes an appearance at the [[Coolsonian Criminology Museum]] next to the costume of [[Chickenstein]].
 
   
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==References==
===[[Scooby-Doo and the Cyber Chase (film)|Scooby-Doo and the Cyber Chase]]===
 
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{{Reflist}}
When [[Mystery Inc.]] made it to level 10, the last level of the ''[[Scooby-Doo and the Cyber Chase]]'' video game, the Creeper was one of the classic monsters, along with the [[Jaguaro]], [[Old Iron Face]], [[Gator Ghoul]] and the [[Tar Monster (Scooby-Doo and the Cyber Chase)|Tar Monster]]. It was defeated when [[Scooby-Doo]] reached the box of [[Scooby Snacks]].
 
   
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{{DEFAULTSORT:{{PAGENAME}}}}
===[[Scooby-Doo! Night of 100 Frights]]===
 
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[[Category:Characters with intagibility]]
The Creeper appeared as a recurring enemy. [[Velma Dinkley/biographical account of video game appearances|Velma Dinkley]] also saw the Creeper in her glasses which was planted by the [[Mastermind (Scooby-Doo! Night of 100 Frights)|Mastermind]].
 
===[[Scooby-Doo! and the Carnival Creeper]] & [[Scooby-Doo! And The Carnival Creep]]===
 
The villain was identical to the Creeper.
 
===Commercials===
 
A much friendlier version of The Creeper appeared in a commercial promoting a walk to cure cancer.
 
 
Another version of him appears in a DirectTV commercial being unmasked as a cableman.
 
 
==Notes/trivia==
 
* The only words he says are "''Creeper''" and "''Paper''"; regarding the paper the bank guard gives the gang in ''Jeepers, It's the Creeper''.
 
* In ''[[Scooby-Doo! And The Goblin King]]'', the Creeper was among the monsters seen in the monster bar.
 
[[Category:Cyber villains]]
 
[[Category:Disguises]]
 
[[Category:Ghosts and ghouls]]
 
[[Category:Scooby-Doo and the Cyber Chase villains]]
 
[[Category:Scooby-Doo, Where Are You! season 2 characters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 monsters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 villains]]
 
[[Category:Cyber villains]]
 
 
[[Category:Disguises]]
 
[[Category:Disguises]]
 
[[Category:Ghosts and ghouls]]
 
[[Category:Ghosts and ghouls]]
[[Category:Scooby-Doo and the Cyber Chase villains]]
 
 
[[Category:Scooby-Doo, Where Are You! season 2 characters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 characters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 monsters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 monsters]]
 
[[Category:Scooby-Doo, Where Are You! season 2 villains]]
 
[[Category:Scooby-Doo, Where Are You! season 2 villains]]
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[[Category:Characters with intangibility]]
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[[Category:Characters with super strength]]

Revision as of 00:39, 29 August 2015

This article is about the Creeper from the Scooby-Doo, Where Are You! episode, Jeepers, It's the Creeper. For other incarnations, see Creeper (disambiguation).
Expansion This needs a stretch. (Feel free to remove when satisfied of completion.)
Needed:
* Physical appearance; clothing.
* History.

The Creeper was the costume of Mr. Carswell, a bank manager.

Physical appearance

The Creeper was a green-skinned phantom/zombie, with dark red hair and yellow sclera.

Personality

He has a violent temper, as shown when he brutally beat up a bank guard. He also doesn't appear to be very smart as he fell for Scooby-Doo's incredibly obvious hen disguise.

Powers and abilities

  • Intagibility: He could supposedly walk through walls, allowing him to rob his bank. In fact, the trick worked because Carswell was the bank president and had complete access.

History

Early life

Insert details here. (Jeepers, It's the Creeper)

Scooby-Doo, Where Are You!

Season two

Mr

Mr. Carswell unmasked.

Insert details here. (Jeepers, It's the Creeper)

Scooby-Doo and the Cyber Chase

When Mystery Inc. made it to level 10, the last level of the Scooby-Doo and the Cyber Chase video game, the Creeper was one of the classic monsters, along with the Jaguaro, Old Iron Face, Gator Ghoul and the Tar Monster. It was defeated when Scooby-Doo reached the box of Scooby Snacks, which brought an end to the level, or in this case, the entire game.[1]

Appearances

Notes/trivia

  • The only words he says are "Paper", regarding the paper the bank guard gives the gang in Jeepers, It's the Creeper, and "No!" as he is about to be unmasked.
  • In Scooby-Doo! and the Goblin King, a real monster resembling the Creeper was among the other real monsters seen in the monster bar.

References