Dead & Let Spy

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Expansion This needs a stretch.
Dead & Let Spy
Let spy
Part of Scooby-Doo! #106
# of pages 10
Writer Alex Simmons
Penciler Robert W. Pope
Inker Scott McRae
Colorer Heroic Age
Letterer Travis Lanham
Editor Michael Siglain
Previous story

Hot Time in the Old Temple Tonight

Next story

The Ghostly Fruit Stand

Dead & Let Spy is a story in Scooby-Doo! #106.


Young British spy J.Z. Bang is being stalked by monsters everywhere he goes on his missions. He needs the help of MI-5, the five members of Mystery Inc., that is.



Main characters:

Supporting characters:


  • The Shag (a.k.a. Astro Turf) (single appearance)(disguise)/
  • Professor Bits (single appearance)
  • Assorted Monsters (single appearance)(disguise)

Other characters:

  • TBA


  • Arctic
    • Snowy mountain
  • Brittish Spy Service headquarters
  • Train
    • Dining car
    • Baggage car
  • Old Barn
  • Japan
  • Place where demon can-can dancers attacked
  • Bottom of the sea
  • Place where a rouge werewolf attacked
  • Old abandoned riverboat
    • Roy and Al's Casino


  • TBA


  • TBA


Suspect Motive/reason
Director G (J.Z.'s uncle) Knew his nephew was afraid of ghosts and ghouls, but he thought he was over it.
Cadaver Director G thought the ghosts and ghouls his nephew kept running into were all hired by him.
Professor Bits Angry at how J.Z. Bang kept destroying his equipment.
Doctor Ooh Needed J.Z. Bang to retrieve the parts of his secret device, but he didn't say why.


Culprit Motive/reason
Professor Bits as The Shag (a.k.a. Astro-Turf) Angry at how the agent kept destroying his equipment.


  • J.Z. Bang is a clear reference to James Bond.
  • Professor Bits is like Q, his gadget-maker.
  • In the end, Bang's superior says that Bits will be sent to a village for a rest. This references the British TV show The Prisoner.


I'm sure the score to Scooby-Doo will come as a shock to everybody familiar with my reviews. It well comes as a shock to me. Breaking formula can often lead to an effervescent surprise. The two Scooby-Doo movies broke with the formula of fake monsters. The threats Scoob and the Gang faced were very real and very supernatural. This issue of Scooby-Doo breaks formula and leaves behind a smelly mess.

The first story by the usually reliable Alex Simmons "Dead & Let Spy" almost seems like a back door pilot for James Bond Jr.--a real show, I kid you not, that was completely and utterly vile. The Gang's detective skills are unnecessary since already the agency knows that the spook in question is merely a charlatan interested in world domination. The resourceful spy in the story is just too good, and he steals the spotlight from Mystery Inc. At least Robert Pope throws in a gag about the Yeti that refers back to the original series Scooby-Doo Where Are You.[1]



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