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The Phantom Funnyman is the second and final story in Scooby-Doo... Where Are You! #23, by Gold Key Comics. It was preceded by Napoleon Lives!
Premise[]
A self-proclaimed phony ghost challenges the gang to unmask him at his haunted house for a charity reward of $10,000 reward.
Synopsis[]
Insert details here.
Characters[]
Main characters:
Supporting characters:
- None
Villains:
- Mike Moore (only appearance)(redeemed)
- Jester (only appearance)(Mike Moore's disguise)
Other characters:
- Boom mic operator (only appearance)(no lines)
- Caretaker (only appearance)
Locations[]
- Mike Moore's Psychic Soapbox studio
- Foothill Drive
- Mike Moore's Fear-Filled House
Objects[]
- Painting
- Rope
- Crystal ball
- Grating
- Laser ruby
- Telephone
- Closed circuit televisions
- Mirrors
- Life-size human skeleton puppets
- Branch
Vehicles[]
- The Mystery Machine
- Little wagon
Suspects[]
- None
Culprits[]
Culprit | Motive/reason |
---|---|
Mike Moore as the jester | Publicity for his new amusement park. |
Notes/trivia[]
- TBA
Reprints[]
- Scooby-Doo Annual 1985 (1985, World International Publishing Unlimited)
Coloring mistakes[]
- None known.
Inconsistencies/continuity errors and/or goofs/oddities[]
- None known.
Quotes[]
Scooby: (thought bubble) Easy on the petting, gramps! I bruise easy! |