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{{Expansion|<br />* Personality.<br />* History.}}
{{Fake Monster Infobox
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{{Monster Infobox
|image=[[File:Dfad-monster.jpg]]
 
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| image= Ghost_of_Geronimo.png
|gender=Male
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| gender= Male
|hair=White
 
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| identity= None (projection)
|eyes=
 
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| reason= [[Buck Masters]] tried to prevent people from going near [[Indian village (Decoy for a Dognapper)|an abandoned village]] where he kept all the stolen dogs
|identity=[[Buck Masters]]
 
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| powers=
|reason=To prevent other dogs from winning a dog show so his would win
 
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| firstapp= {{SDWAY}}: {{WAY105}}
|powers_and_abilities=
 
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| actor= [[Barry Richards]]
|first_appearance=''[[Scooby-Doo, Where Are You!|SDWAY]]'': ''[[Decoy for a Dognapper]]''
 
 
}}
 
}}
The '''Ghost of Geronimo''' was the disguise of '''[[Buck Masters]]''' while he [[Decoy for a Dognapper|dog-napped all the dogs]] from a dog show, so only his dog, Big Red, would win.
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The '''Ghost of Geronimo''' was a projection made by [[Buck Masters]], the [[Indian Witch Doctor]], to keep people from entering [[Indian village (Decoy for a Dognapper)|an old abandoned Indian village]] in the cliffs where he kept all the dogs intended to enter a dog show so his own dog, [[Big Red (Decoy for a Dognapper)|Big Red]], would win.
   
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==Physical appearance==
[[File:Ghost_of_Geronimo_projection.png|frame|150px|As a projection]]
 
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The Ghost of Geronimo was a native American carrying a [[tomahawk]].
He also created a projected movie of a native American riding a horse and waving a tomahawk. This was taken by the gang to be the same ghost, even though the projection and the disguise didn't look much alike.
 
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==Personality==
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''Insert details here.''
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==History==
 
===''Scooby-Doo, Where Are You!''===
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====Season one====
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''Insert details here.''
   
[[File:BuckMasters.png|thumb|Buck Masters]]
 
 
==Appearances==
 
==Appearances==
 
* ''[[Scooby-Doo, Where Are You!]]''
 
* ''[[Scooby-Doo, Where Are You!]]''
** ''[[Decoy for a Dognapper]]''
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** 105. ''[[Decoy for a Dognapper]]'' <sup>(projection)</sup>
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==Notes/trivia==
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* [https://en.wikipedia.org/wiki/Geronimo Geronimo] was a prominent leader of the Bedonkohe Apache.
   
==Other versions==
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==References==
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{{Reflist}}
===[[Scooby-Doo! Night of 100 Frights]]===
 
   
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{{DEFAULTSORT:{{PAGENAME}}}}
The Ghost of Geronimo is an uncommon villain. He is found within [[Mystic Manor]] and can be heard chanting strange incantations when unaware of [[Scooby-Doo/biographical account of video game appearances|Scooby-Doo]]'s presence. He can only chase you and try to hit you. He has no staff only the witch doctor has a staff.
 
[[Category:Characters with pyrokinesis]]
 
[[Category:Disguises]]
 
 
[[Category:Ghosts and ghouls]]
 
[[Category:Ghosts and ghouls]]
 
[[Category:Projections]]
 
[[Category:Projections]]
[[Category:Scooby-Doo, Where Are You! monsters]]
 
 
[[Category:Scooby-Doo, Where Are You! season 1 characters]]
 
[[Category:Scooby-Doo, Where Are You! season 1 characters]]
[[Category:Scooby-Doo, Where Are You! villains]]
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[[Category:Scooby-Doo, Where Are You! season 1 monsters]]
[[Category:Video game characters]]
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[[Category:Scooby-Doo, Where Are You! season 1 villains]]
[[Category:Video game villains]]
 
[[Category:Villains who have kidnapped Daphne Blake]]
 

Revision as of 10:24, 22 December 2014

Expansion This needs a stretch. (Feel free to remove when satisfied of completion.)
Needed:
* Personality.
* History.

The Ghost of Geronimo was a projection made by Buck Masters, the Indian Witch Doctor, to keep people from entering an old abandoned Indian village in the cliffs where he kept all the dogs intended to enter a dog show so his own dog, Big Red, would win.

Physical appearance

The Ghost of Geronimo was a native American carrying a tomahawk.

Personality

Insert details here.

History

Scooby-Doo, Where Are You!

Season one

Insert details here.

Appearances

Notes/trivia

  • Geronimo was a prominent leader of the Bedonkohe Apache.

References