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The Ghost of Geronimo is a common villain. He is found within [[Mystic Manor]] and can be heard chanting strange incantations when unaware of [[Scooby-Doo/biographical account of video game appearances|Scooby-Doo]]'s presence. He can shoot fire from his staff. |
The Ghost of Geronimo is a common villain. He is found within [[Mystic Manor]] and can be heard chanting strange incantations when unaware of [[Scooby-Doo/biographical account of video game appearances|Scooby-Doo]]'s presence. He can shoot fire from his staff. |
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[[Category:Disguises]] |
[[Category:Disguises]] |
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[[Category:Scooby-Doo, Where Are You! season 1 characters]] |
[[Category:Scooby-Doo, Where Are You! season 1 characters]] |
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[[Category:Scooby-Doo, Where Are You! villains]] |
[[Category:Scooby-Doo, Where Are You! villains]] |
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[[Category:Video game villains]] |
[[Category:Video game villains]] |
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[[Category:Villains who have kidnapped Daphne Blake]] |
[[Category:Villains who have kidnapped Daphne Blake]] |
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Revision as of 07:03, 3 December 2011
Ghost of Geronimo (Decoy for a Dognapper) | |
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File:Dfad-monster.jpg | |
Information | |
Gender | Male |
Hair | White |
Eyes | |
Identity | Buck Masters |
Motive | To prevent other dogs from winning a dog show so his would win |
Production details | |
The Ghost of Geronimo was the disguise of Buck Masters while he dog-napped all the dogs from a dog show, so only his dog, Big Red, would win.
He also created a projected movie of a native American riding a horse and waving a tomahawk. This was taken by the gang to be the same ghost, even though the projection and the disguise don't look much alike.
Appearances
Other versions
Scooby-Doo! Night of 100 Frights
The Ghost of Geronimo is a common villain. He is found within Mystic Manor and can be heard chanting strange incantations when unaware of Scooby-Doo's presence. He can shoot fire from his staff.