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Hassle in the Castle

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For the unrelated Charlton Comics story, see Hassle in the Castle (Charlton Comics).
Hassle in the Castle

The gang meet the Phantom of Vasquez Castle

Hassle in the Castle title card

Scooby-Doo, Where Are You!
Details
Episode # 103
US Air date September 27, 1969 (CBS)
Run time 22m 4s
Written by Ken Spears
Joe Ruby
Directed by William Hanna
Joseph Barbera
Chronology
Previous episode

A Clue for Scooby Doo

Next episode

Mine Your Own Business

Hassle in the Castle is the third episode of the first season of Scooby-Doo, Where Are You!.

Premise

After getting lost in the fog, the gang arrive on Haunted Isle, where they meet an unearthly ghost haunting an old, abandoned castle.

Synopsis

While the Mystery Inc. gang are boating the weather turns quite gloomy and they accidentally crash onto Haunted Isle. The Island is the location of the Vasquez Castle which had been abandoned for many years prior. They wander the beach until Scooby Doo finds an old map that has a message trying to scare the gang away.They continue to the castle and search for clues.

Once inside the castle, Daphne and Velma start a discussion about a book that Velma once read about trap doors. Daphne denies the thought and in turn falls through a trap leading her to be separated from the gang. The gang starts searching for Daphne, Daphne soon lands in a separate room and swiftly dodges the ghosts grasp and heads off to find the rest of the gang.

Shaggy and Scooby Doo continue to search for Daphne with Velma and Fred and come across a talking skull which tells them where they need to go. They become so terrified they run into a different room and Shaggy states that he wished he had a ham sandwich to calm himself down. Suddenly, a ham sandwich appears and Shaggy is convinced it is his imagination. He hopes his imagination will cut his sandwich in half which happens after an ax falls on the table. Shaggy once again becomes terrified and both Shaggy and Scooby leave the room.

They continue to run until Daphne hits Shaggy on the head thinking someone is coming. Velma, Fred and Scooby finally find both Shaggy and Daphne and the gang sees the Phantom for the first time. The ghost gives another warning trying to scare them away. The gang chases the Phantom and try to tackle him. They fail and see the Phantom walk through the wall. They are all convinced the Phantom is real and the place is truly haunted. Daphne finds the gangs first clue which is an old key with an inscription saying "second passage of The Old Bell." They realize that the inscription is asking them to look in a book and they go to the library.

The gang finds the second passage of The Old Bell and discover that the word catacombs is underlined. They head to the basement and use the key from the chest to unlock the door to the catacombs. Scooby is sent to survey the room before the rest of the gang enters. He discovers everything is okay and the gang enters to find tons of clues. The gang finds a saw-him-in-two box, disappearing cabinets, levitation tables and other items commonly used in magic acts. The gang encounters the Phantom once more and are chased around the castle.

The Gang then starts preparing their next trap. The items they use are a suit of armour, a crossbow, and a cannonball and old spring as well. Scooby is the bait costumed in a beige coat, a mustache, and a black hat. The phantom is lured into the trap and Scooby accidentally gets caught in it. Scooby captures the ghost by falling on top of him.

The gang unmasks the ghost and discover the culprit is ex-magician Bluestone the Great. He came to Haunted Isle to find the hidden Vasquez treasure. The gang discovered the way that Bluestone floated was through the use of wires. The police allow Bluestone the chance to perform his walking through walls trick which he performed through using a projector and a trick mirror.

Scooby searches for the hidden treasure and instead finds a gopher.

Characters

Main characters:

Supporting characters:

Villains:

Other characters:

Locations

Objects

Vehicles

Suspects

  • None

Culprits

Culprit Motive/reason
Bluestone the Great as the Phantom He wanted Vasquez's treasure.

Cast

Don Messick Scooby-Doo
Police officer
Casey Kasem Shaggy Rogers
Frank Welker Fred Jones
Stefanianna Christopherson Daphne Blake
Nicole Jaffe Velma Dinkley
Hal Smith Phantom
Bluestone the Great

Full credits

The following credits are how they are seen on-screen (or as close as possible).


Notes/trivia

  • Although this episode was the third to air, it was the second produced.[1] Any time Warner Home Video releases the series in order from the first episode, they always put A Clue for Scooby Doo and Hassle in the Castle in production order instead of air date order. Of course, nothing is lost because there's no continuity between episodes, but it might be a problem for those that use the play all feature since it will show those episodes in the opposite order.
  • This is the first episode in the Scooby-Doo, Where Are You! series to use the standard title card sequence.
  • The following snippets from this episode can be seen in the first season's opening and closing sequences:
  1. The Phantom's arm grabbing at Daphne just as she walks away, following her intuition after getting lost down a trap floor.
  2. The skull talking (indicated by its glowing eye sockets), albeit with an extreme, zooming close-up.
  3. The scene where the Phantom says to the gang they will pay for not leaving. The background however is not within the castle, but is set in front of the cemetery from What the Hex Going On?.

Miscellaneous

  • Disguises: Scooby as a human.
  • Scooby Snacks bribe: 3.
  • "Zoinks" count: 1.

Cultural references

  • After Shaggy politely thanks the skull for telling him where the gang went the skull replies, "S'awright", the trademark reply Señor Wences's Pedro (the head in a box) does.
  • Fred tries to talk Scooby into being Laddie and then John Wayne in order to catch the phantom.

Adaptations

Animation mistakes and/or technical glitches

  • While Fred is shown holding the boat steering wheel, the wheel hasn't been drawn into his left hand, only his fingers are holding on, and his right hand is just next to it.
  • In the first close-up of the gang on the boat, Velma's skirt loses its pleats the entire time. At the same time, Scooby's spots on his back are missing, even when the camera switches to another close-up showing just him and Velma.
  • When Freddy takes the map, he's looking at the back until Scooby's close-up, when the map is suddenly turned correctly.
  • While Shaggy's on the floor after having a blow to the head from the vase, Scooby's sclerae are brown.
  • The rims on Daphne's cuffs are whitish on close-up up of her holding the key.
  • The page they're on says "2", despite the fact that they're half way through the book.
  • When the gang finds the door that fits the key, the room looks different in two different shots.
  • Shaggy says "Groovy" and turns his head. His eyes then disappear.
  • "Into the closet," says Fred, but the closet has stairs and passageways inside.
  • The falling anvil produces white "force lines" common to cartoons to denote moving objects. Only these lines remain in the shot.
  • Bluestone wears gloves throughout the episode, except when Scooby falls on him.
  • Bluestone's costume has a separate mask at episode's end, although it doesn't look that way at any other time.

Inconsistencies/continuity errors and/or goofs/oddities

  • It's not explicitly stated, but the Phantom would most likely be based on Vasquez.
  • None of the contents Shaggy mentions his Super Shaggy Sandwich having is seen on-screen.
  • Shaggy politely thanks the skull for saying "that away," although, without a hand to point with or eye movement, there is no actual indication.
  • Shaggy and Scooby must've felt brave for a moment if they were actually trying to run after the Phantom, instead of running the other way.
  • The key they find is novelty size.
  • In trying to give a hint in the clue, the key probably meant to find a passage in the second page of the book. Either that or there was bad communication between the writers and animators.
  • Freddy asks what happened to Daphne although he can clearly see the trapdoor closing.
  • It really should be called a "saw-her-in-two" box as it's usually the magician's "lovely assistant" that is the volunteer. It might be a coincidence that Shaggy just happens to be the victim.
  • There would be no possible way Bluestone could make a dummy head or feet of Shaggy to be used in time (or even if he needed to use one). Does he have dummy heads of the others?
  • At the time of this episode Rin Tin Tin's name was not trademarked (it wasn't until 1993) so it could've been used instead of "Rin Din Din". Perhaps the writers did it intentionally or perhaps they didn't and thought three real-world names in a row was a bit too much.
  • Bluestone claims that he used wires to levitate. If that was true, who was working the wires?
  • How did the suit of armor in the trap grab Scoob by the collar? 
  • According to the solution to the mystery, all the flying objects are moved by wires. When Freddy and Daphne unroll the magic carpet, why don't they notice the wires? 

In other languages

Language Name Meaning
French Le Château du pirate or Pagaille au château The Pirate's Castle, The Castle of the pirate or Chaos in the castle
Greek Το Σοτιχειωμένο Νησί
Το Μαγεμένο Κάστρο
The Haunted Island
The Enchanted Castle
Hungarian A Vaskéz-vár varázslója The wizard of the Vasquez Castle
Italian L'isola è stregata The island is haunted
Polish Spotkanie w zamku An encounter in the castle
Portuguese (Brazilian) De Sururu no Castelo Sneaking into the Castel

Home media

Quotes

Daphne: You sure picked a spooky day to go boating, Freddy.
Fred: Well it didn't start out that way. What could've happened?
Velma: It's very simple. When the barometric pressure dropped, and the warm offshore air came in contact with an inland cold front, we ran into some unnavigable mugilation.
Fred: You're right, Velma. Whatever you said.
Velma: I said, we're lost in the fog.
Shaggy: (sticks his head out from the bottom) You buzzed?


(the gang's boat crashes into some rocks surrounding the surface of Haunted Isle during a dense fog)
Daphne: Now what happened?
Fred: Looks like we've run aground.
Shaggy: Yeah, but, like, where?
Velma: Well, if I'm not mistaken, it looks like we're stuck on Haunted Isle.
Shaggy: (sarcastically) I'm sorry I asked.


Shaggy: I'm so scared I wish I had a ham sandwich to calm my nerves. (a ham sandwich floats down out of nowhere)


Shaggy: Like, he went through the wall -- nonstop!
Velma: There's a very logical explanation for all this.
Shaggy: Quick, tell me.
Velma: The place is haunted.
Shaggy: (sarcastically) Thanks a lot.

Gallery

References

External links


Previous episode: Series: Next episode:
A Clue for Scooby Doo Scooby-Doo, Where Are You!
Season 1
Mine Your Own Business

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