|This needs a stretch. (Feel to remove when satisfied of completion.)|
Insert details here.
The gang is called in to rid the local museum of some ghost knights who are scaring away all the tourists. The museum director tells the gang that the last curator quit because of the ghosts, while working late. It will take a whole lot of accidental messing up in the armor room, and a big accidental sneeze by Scooby-Doo, and a huge accidental crash in the Egyptian room, before the gang gets to the bottom of this mystery.
- Mr. Daniels (single appearance)
- Museum goers (single appearance)(miscellaneous speaking)
- Police officers (single appearance)(no lines)
- Armor room
- Egyptian room
|Gracen||Suspiciously spying on the gang from around the corner.|
|Gracen, using a secret hologram switch box hidden in the Egyptain room to activate holograms of the ghosts||He had found the treasure hidden in the Egyptian Room, and he was trying to get the map to it out of the coffin in that room.|
- Scooby-Doo! Where Are You? #35 (July 2013).
"An enigma can be found in Darryl Taylor's and Kravitz Doth's musuem[sic] piece. The story's short, and the identity of the villain isn't a mystery, but Taylor's and Doth's characterization of Mystery Inc. gives the short its punch. Robert Pope and Scott McCrae are on hand to keep everyone on their best artistic behavior and add detail to Egyptian backdrops as well as technological spookery."