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{{Expansion}}
{{Fake Monster Infobox
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{{Monster Infobox
|image=[[File:Ghosthassle.jpg]]
 
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| image= Phantom_(Hassle_in_the_Castle).png
|gender=Male
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| gender= Male
|hair=None
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| hair= None
|eyes=
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| eyes= None
|identity=[[Bluestone the Great]]
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| identity= [[Bluestone the Great]]
|reason=To search for treasure
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| reason= To search for treasure
|powers_and_abilities=Intangibility
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| powers= Intangibility
|first_appearance=''[[Scooby-Doo, Where Are You!|SDWAY]]'': ''[[Hassle in the Castle]]''
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| firstapp= ''[[Scooby-Doo, Where Are You!|SDWAY]]'': ''[[Hassle in the Castle]]''
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| actor= [[Hal Smith]]
 
}}
 
}}
The '''Phantom of Vasquez Castle''' was the disguise of '''[[Bluestone the Great]]'''.
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The '''Phantom''' was the disguise of ex-magician '''[[Bluestone the Great]]'''.
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==Physical appearance==
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The phantom basically looks like a classic ghost. A translucent white sheet with eyeholes.
  +
  +
==Personality==
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''Insert details here.''
   
 
==Powers and abilities==
 
==Powers and abilities==
Line 17: Line 25:
 
===Scooby-Doo, Where Are You!===
 
===Scooby-Doo, Where Are You!===
 
====Season one====
 
====Season one====
[[File:Hassle2.jpg|thumb|left|Ghost]]
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[[File:Hassle2.jpg|thumb|left|Ghost.]]
[[File:Hitc29.jpg|thumb|Bluestone the Great]]
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[[File:Bluestone_the_Great_unmasked.png|thumb|Bluestone the Great unmasked.]]
The gang are out on a fishing expedition but have become lost in the fog. Their boat runs aground on [[Haunted Isle]], the location of the [[Vasquez Castle]], an old pirate fortress. On their way to the castle to find help, they find a threatening note warning them to leave. Inside the castle, they contemplate the portrait of Vasquez the pirate; Daphne falls through a trapdoor; and the rest of the gang flees in a panic when a cackling laugh breaks out. The rest of the gang tries to find Daphne, but Scooby and Shaggy become separated from Fred and Daphne and meet up with a talking skull. A panicked Shaggy idly asks for a calm-inducing ham sandwich, and the sandwich materializes out of mid-air. Fleeing again, Scooby and Shaggy find Daphne and Fred and Velma, and the full gang is then threatened by The Phantom, a billowing, sheet-wrapped figure. Fred, Shaggy and Scooby try to tackle the apparition, but they pass right through it; the Phantom then disappears through a wall. Even Velma thinks that they must have stumbled onto a genuine haunting.
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The gang are out on a fishing expedition but have become lost in the fog. Their boat runs around on [[Haunted Isle]], the location of the [[Vasquez Castle]], an old pirate fortress. On their way to the castle to find help, they find a threatening note warning them to leave. Inside the castle, they contemplate the portrait of Vasquez the pirate; Daphne falls through a trapdoor; and the rest of the gang flees in a panic when a cackling laugh breaks out. The rest of the gang tries to find Daphne, but Scooby and Shaggy become separated from Fred and Daphne and meet up with a talking skull. A panicked Shaggy idly asks for a calm-inducing ham sandwich, and the sandwich materializes out of mid-air. Fleeing again, Scooby and Shaggy find Daphne and Fred and Velma, and the full gang is then threatened by the Phantom, a billowing, sheet-wrapped figure. Fred, Shaggy and Scooby try to tackle the apparition, but they pass right through it; the Phantom then disappears through a wall. Even Velma thinks that they must have stumbled onto a genuine haunting.
   
Daphne discovers a giant key engraved with the message "Second Passage of The Old Bell." They deduce that this must refer to a book, and they find ''The Old Bell'' in the castle library; the second passage in the book refers to "catacombs." Beneath the castle they find a room stocked with magician's props. The Phantom appears, spreading panic; for a moment it looks as though Shaggy is being sawn in half before it is revealed as a trick. Fred, Daphne and Scooby try fleeing on a magic carpet. When they all regroup after losing the Phantom, they resolve to catch the Phantom; to that end, they send Scooby (dressed up in a hat, trench coat and mustache) out to lure the Phantom into a trap. He brings the Phantom in but lands in the trap himself. Fortunately, he falls out of the trap, catching the Phantom, who is unmasked as [[Bluestone the Great]], a magician-turned-crook wanted in six states. Bluestone was searching for the Vasquez treasure and using his magic tricks to frighten snoopers away. (''[[Hassle in the Castle]]'')
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Daphne discovers a giant key engraved with the message "Second Passage of The Old Bell." They deduce that this must refer to a book, and they find ''The Old Bell'' in the castle library; the second passage in the book refers to "catacombs." Beneath the castle they find a room stocked with magician's props. The Phantom appears, spreading panic; for a moment it looks as though Shaggy is being sawn in half before it is revealed as a trick. Fred, Daphne and Scooby try fleeing on a magic carpet. When they all regroup after losing the Phantom, they resolve to catch the Phantom; to that end, they send Scooby (dressed up in a hat, trench coat and mustache) out to lure the Phantom into a trap. He brings the Phantom in but lands in the trap himself. Fortunately, he falls out of the trap, catching the Phantom, who is unmasked as [[Bluestone the Great]], a magician-turned-crook wanted in six states. Bluestone was searching for the [[Vasquez]] treasure and using his magic tricks to frighten snoopers away. (''[[Hassle in the Castle]]'')
   
 
==Appearances==
 
==Appearances==
 
* ''[[Scooby-Doo, Where Are You!]]''
 
* ''[[Scooby-Doo, Where Are You!]]''
** ''[[Hassle in the Castle]]''
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** 103. ''[[Hassle in the Castle]]''
 
==Notes/trivia==
 
* This haunt is sometimes called the '''Telescope Ghost''' because he is first seen using one; he is labeled by this name in the comic-book story ''[[Who's Who In Scooby-Doo]]''.
 
   
 
==Other versions==
 
==Other versions==
 
===[[Scooby-Doo! Night of 100 Frights]]===
 
===[[Scooby-Doo! Night of 100 Frights]]===
 
The phantom appeared as a common villain, called simply "Ghost" and featured in all areas of the game (Mystic Manor, the Haunted Grounds and Smuggler's Cove). It is one of the few villains capable of flying/floating around. The ghost is unusual in that it's the only villain that can't be killed.
 
The phantom appeared as a common villain, called simply "Ghost" and featured in all areas of the game (Mystic Manor, the Haunted Grounds and Smuggler's Cove). It is one of the few villains capable of flying/floating around. The ghost is unusual in that it's the only villain that can't be killed.
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==Notes/trivia==
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* The Phantom is just referred to as "'''Ghost'''" in his model sheet.<ref>http://web.archive.org/web/19990831142051/http://cartoonnetwork.com/doc/scooby/45.02/ed/sded_45-02_pg003.html</ref>
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* A profile on the Phantom is feature in [[DC Comics]]' ''[[Scooby-Doo! (DC Comics)|Scooby-Doo!]]'' [[Scooby-Doo! issue 74 (DC Comics)|#74]] in the story, ''[[Who's Who In Scooby-Doo]]''. It is referred to as the '''Telescope Ghost''', on account of what it was using at the beginning of the episode.
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* It's not explicitly stated, but the Phantom was likely intended to be the ghost of [[Vasquez]].
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* In ''[[Scooby-Doo's Haunted Mansion Ride]]'', the Phantom appears as a real ghost scaring riders in the bedroom.
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==References==
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{{Reflist}}
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{{DEFAULTSORT:{{PAGENAME}}}}
 
[[Category:Characters with intangibility]]
 
[[Category:Characters with intangibility]]
 
[[Category:Disguises]]
 
[[Category:Disguises]]
 
[[Category:Ghosts and ghouls]]
 
[[Category:Ghosts and ghouls]]
 
[[Category:Projections]]
 
[[Category:Projections]]
[[Category:Scooby-Doo, Where Are You! monsters]]
 
 
[[Category:Scooby-Doo, Where Are You! season 1 characters]]
 
[[Category:Scooby-Doo, Where Are You! season 1 characters]]
[[Category:Scooby-Doo, Where Are You! villains]]
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[[Category:Scooby-Doo, Where Are You! season 1 monsters]]
 
[[Category:Scooby-Doo, Where Are You! season 1 villains]]
 
[[Category:Video game characters]]
 
[[Category:Video game characters]]
 
[[Category:Video game villains]]
 
[[Category:Video game villains]]
[[Category:Villains]]
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[[Category:Villains who have kidnapped Daphne Blake]]
[[Category:Redeemed villains]]
 

Revision as of 22:22, 18 July 2014

Expansion This needs a stretch. (Feel free to remove when satisfied of completion.)

The Phantom was the disguise of ex-magician Bluestone the Great.

Physical appearance

The phantom basically looks like a classic ghost. A translucent white sheet with eyeholes.

Personality

Insert details here.

Powers and abilities

  • Intangibility - He used a mirror to create an intangible image.

History

Scooby-Doo, Where Are You!

Season one

File:Hassle2.jpg

Ghost.

Bluestone the Great unmasked

Bluestone the Great unmasked.

The gang are out on a fishing expedition but have become lost in the fog. Their boat runs around on Haunted Isle, the location of the Vasquez Castle, an old pirate fortress. On their way to the castle to find help, they find a threatening note warning them to leave. Inside the castle, they contemplate the portrait of Vasquez the pirate; Daphne falls through a trapdoor; and the rest of the gang flees in a panic when a cackling laugh breaks out. The rest of the gang tries to find Daphne, but Scooby and Shaggy become separated from Fred and Daphne and meet up with a talking skull. A panicked Shaggy idly asks for a calm-inducing ham sandwich, and the sandwich materializes out of mid-air. Fleeing again, Scooby and Shaggy find Daphne and Fred and Velma, and the full gang is then threatened by the Phantom, a billowing, sheet-wrapped figure. Fred, Shaggy and Scooby try to tackle the apparition, but they pass right through it; the Phantom then disappears through a wall. Even Velma thinks that they must have stumbled onto a genuine haunting.

Daphne discovers a giant key engraved with the message "Second Passage of The Old Bell." They deduce that this must refer to a book, and they find The Old Bell in the castle library; the second passage in the book refers to "catacombs." Beneath the castle they find a room stocked with magician's props. The Phantom appears, spreading panic; for a moment it looks as though Shaggy is being sawn in half before it is revealed as a trick. Fred, Daphne and Scooby try fleeing on a magic carpet. When they all regroup after losing the Phantom, they resolve to catch the Phantom; to that end, they send Scooby (dressed up in a hat, trench coat and mustache) out to lure the Phantom into a trap. He brings the Phantom in but lands in the trap himself. Fortunately, he falls out of the trap, catching the Phantom, who is unmasked as Bluestone the Great, a magician-turned-crook wanted in six states. Bluestone was searching for the Vasquez treasure and using his magic tricks to frighten snoopers away. (Hassle in the Castle)

Appearances

Other versions

Scooby-Doo! Night of 100 Frights

The phantom appeared as a common villain, called simply "Ghost" and featured in all areas of the game (Mystic Manor, the Haunted Grounds and Smuggler's Cove). It is one of the few villains capable of flying/floating around. The ghost is unusual in that it's the only villain that can't be killed.

Notes/trivia

  • The Phantom is just referred to as "Ghost" in his model sheet.[1]
  • A profile on the Phantom is feature in DC Comics' Scooby-Doo! #74 in the story, Who's Who In Scooby-Doo. It is referred to as the Telescope Ghost, on account of what it was using at the beginning of the episode.
  • It's not explicitly stated, but the Phantom was likely intended to be the ghost of Vasquez.
  • In Scooby-Doo's Haunted Mansion Ride, the Phantom appears as a real ghost scaring riders in the bedroom.

References