No edit summary Tags: rollback sourceedit |
(in keeping with mikhail bakhtin's discussion of rabelasian chronotopes and saturnalian charades, went back through the article's treatment of the phantom virus's appearance and mien and bolstered this article's readability) Tags: Visual edit apiedit |
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| actor= [[Gary Sturgis]] |
| actor= [[Gary Sturgis]] |
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− | The '''Phantom Virus''' was the creation of [[Bill McLemore]] |
+ | The '''Phantom Virus''' was the creation of [[Bill McLemore]] in a nefarious attempt to sabotage a fellow college student's project. A large amount of money was in the balance. |
==Physical appearance== |
==Physical appearance== |
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− | + | The Phantom Virus was a glowing apotheosis of electrical energy. It was highly intelligent, mainly blue in color, and only clothed for disguise. |
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==Personality== |
==Personality== |
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− | The Phantom Virus has an obsession with baseball |
+ | The Phantom Virus has an obsession with baseball imparted by its creator; this character trait was the gang's main clue. It had the ability to extract data from various electrical devices, as well as control machines and cables. The Virus was however, weak in close proximity to magnets causing agonizing deformation or even the inability to move. Help. It is unknown if Bill could ''control'' the Virus or if the Virus recognized Bill as its creator. |
==Powers and abilities== |
==Powers and abilities== |
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− | The Phantom Virus has the ability to steal the network and data from every computer in the world. He was also able to control aspects of Eric's game, for example, the cyber villains that Scooby and the gang faced in the game were all under the control of the virus (however he seemed to be unable to control Mystery Inc.'s cyber counterparts). |
+ | The Phantom Virus has the ability to steal the network and data from every computer in the world. He was also able to control aspects of Eric's game, for example, the cyber villains that Scooby and the gang faced in the game were all under the control of the virus (however he seemed to be unable to control Mystery Inc.'s cyber counterparts).Lightning, another fierce, well, ablitity, is his.. In the final level in the movie, he created a giant source of balls flying around all over the place like a tornado and tamper with devices in the arcade making either haywire and shooting balls or punks (sports games) or make them sentient and attack the gang or trap them with wires (regular games). |
==History== |
==History== |
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the gang must find the Scooby Snacks box in each level and progress to the end. the virus has minions in the games such as the two [[Moon Ghost]]s, three skeleton gladiators with a [[Lion (Scooby-Doo and the Cyber Chase)|lion]], a [[T-Rex]], a camel, a [[Dragon (Scooby-Doo and the Cyber Chase)|dragon]], a [[Polar bear (Scooby-Doo and the Cyber Chase)|polar bear]], and the five monsters from the past. |
the gang must find the Scooby Snacks box in each level and progress to the end. the virus has minions in the games such as the two [[Moon Ghost]]s, three skeleton gladiators with a [[Lion (Scooby-Doo and the Cyber Chase)|lion]], a [[T-Rex]], a camel, a [[Dragon (Scooby-Doo and the Cyber Chase)|dragon]], a [[Polar bear (Scooby-Doo and the Cyber Chase)|polar bear]], and the five monsters from the past. |
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− | In the final level it used the classic monster to hamper the gang and their cyber counterparts, but eventually they made it to the arcade where the final snack book was. When the gang made it there the virus appeared and started making the games go haywire, wrapped up most of the real gang, forcing Scooby to hid,and used the monsters to trap all the gangs counterparts except for Cyber Scooby. At first Cyber Scoob tried to free Fred but Fred came up with a plan to get the box and Cyber Scooby let the still untrap |
+ | In the final level it used the classic monster to hamper the gang and their cyber counterparts, but eventually they made it to the arcade where the final snack book was. When the gang made it there the virus appeared and started making the games go haywire, wrapped up most of the real gang, forcing Scooby to hid,and used the monsters to trap all the gangs counterparts except for Cyber Scooby. At first Cyber Scoob tried to free Fred but Fred came up with a plan to get the box and Cyber Scooby let the still untrap Scooby-san in on the plan. Cyber Scooby got the viruses attention and kept it busy with the Real Scooby snuck behind him to get the box. The Virus eventually caught Cyber Scoob but was too late to stoop the real Scoby, just after he caught him the monster turned around and lockedin horror as Scobby secured the box. The minute Scooby picked it up the virgo started to become deformed, the parade went back to normal, and the monster disillusioned. The rest of the gang counterparts walked in just in time to see the prospectoer disappear from existence forever amd it was the old man the whole time! |
There were several suspects as to who created the virus - including [[Professor Kaufman]] and [[Officer Wembley]]. (''[[Scooby-Doo and the Cyber Chase (film)|Scooby-Doo and the Cyber Chase]]'') |
There were several suspects as to who created the virus - including [[Professor Kaufman]] and [[Officer Wembley]]. (''[[Scooby-Doo and the Cyber Chase (film)|Scooby-Doo and the Cyber Chase]]'') |
Revision as of 19:20, 18 July 2015
The Phantom Virus was the creation of Bill McLemore in a nefarious attempt to sabotage a fellow college student's project. A large amount of money was in the balance.
Physical appearance
The Phantom Virus was a glowing apotheosis of electrical energy. It was highly intelligent, mainly blue in color, and only clothed for disguise.
Personality
The Phantom Virus has an obsession with baseball imparted by its creator; this character trait was the gang's main clue. It had the ability to extract data from various electrical devices, as well as control machines and cables. The Virus was however, weak in close proximity to magnets causing agonizing deformation or even the inability to move. Help. It is unknown if Bill could control the Virus or if the Virus recognized Bill as its creator.
Powers and abilities
The Phantom Virus has the ability to steal the network and data from every computer in the world. He was also able to control aspects of Eric's game, for example, the cyber villains that Scooby and the gang faced in the game were all under the control of the virus (however he seemed to be unable to control Mystery Inc.'s cyber counterparts).Lightning, another fierce, well, ablitity, is his.. In the final level in the movie, he created a giant source of balls flying around all over the place like a tornado and tamper with devices in the arcade making either haywire and shooting balls or punks (sports games) or make them sentient and attack the gang or trap them with wires (regular games).
History
Scooby-Doo and the Cyber Chase
A laser for transferring material items into the virtual world was also used to extract the Phantom Virus to into the real world of the college campus. There it would wreak havoc and prevent Eric form winning the prize which Bill thought he deserved due to being a longer standing student. Once the gang are accidentally transferred into the game by accident, they compete with the virus who is the "boss" of various monsters in different locations within the game. to defeat the virus,
the gang must find the Scooby Snacks box in each level and progress to the end. the virus has minions in the games such as the two Moon Ghosts, three skeleton gladiators with a lion, a T-Rex, a camel, a dragon, a polar bear, and the five monsters from the past.
In the final level it used the classic monster to hamper the gang and their cyber counterparts, but eventually they made it to the arcade where the final snack book was. When the gang made it there the virus appeared and started making the games go haywire, wrapped up most of the real gang, forcing Scooby to hid,and used the monsters to trap all the gangs counterparts except for Cyber Scooby. At first Cyber Scoob tried to free Fred but Fred came up with a plan to get the box and Cyber Scooby let the still untrap Scooby-san in on the plan. Cyber Scooby got the viruses attention and kept it busy with the Real Scooby snuck behind him to get the box. The Virus eventually caught Cyber Scoob but was too late to stoop the real Scoby, just after he caught him the monster turned around and lockedin horror as Scobby secured the box. The minute Scooby picked it up the virgo started to become deformed, the parade went back to normal, and the monster disillusioned. The rest of the gang counterparts walked in just in time to see the prospectoer disappear from existence forever amd it was the old man the whole time!
There were several suspects as to who created the virus - including Professor Kaufman and Officer Wembley. (Scooby-Doo and the Cyber Chase)
Appearances
Notes/trivia
- The Phantom Virus looks similar to the Ice Demon from the A Pup Named Scooby-Doo episode, Snow Place Like Home.
- The fact the virus is scared of/hurt by magnets may be a reference to how magnets harm computers.