Psychic Fiend Network

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Psychic Fiend Network
Madame Louisa
Part of Scooby-Doo! #72
# of pages 12
Writer Robbie Busch
Penciler Scott Neely
Inker Scott Neely
Colorer Paul Becton
Letterer Tom Orzechowski
Editor Joan Hilty
Previous story

The Spirits of Appledown County

Next story

The Case of the Cold Trail

Psychic Fiend Network is a story in Scooby-Doo! #72 by DC Comics.


The Mystery Inc. gang come to investigate a Psychic TV show host who is being haunted by a vengeful spirit. The gang search around only to find that the host is not possessed by any spirit other than her own ambition.


Insert details here.


Main characters:

Supporting characters:

  • Harry Smead (single appearance)
  • Mary (single appearance)
  • Crew members (single appearance)
  • Obsessive fan (single appearance)


Other characters:

  • Female director (single appearance)(no lines)
  • B.L. Thompson (only time mentioned)


  • Coolsville
    • Coolsville T.V. Studio
      • "Psychic Phenomena" set
      • Director's room
      • Madame Louisa's dressing room
      • Backstage area
      • Outside area
      • Crew members's break room
      • Harry Smead's office
      • Seance


  • TBA


  • TBA


Suspect Motive/reason
Harry Smead A wedding picture on his desk in his office, revealed him to have once been Madame Louisa's own fromer husband.
Madame Louisa It was believed that a vengeful spirit was taking control of her own body.
Mary She just could not wait to pull out as the producer of Madame Louisa's show.
Marty Gold He was worried because his own client's contract with the studio was just about up.
Crew members They hated Madame Louisa for being so pushy and never saying "Thank you" to them.
Obsessive fan He was discovered on one of the camera shots of the audience to have taken out a camera, just before Madame Louisa went into her so-called trance.


Culprit Motive/reason
Madame Louisa as the Psychic Fiend Spirit
Marty Gold
Louisa wanted to get out of her contract with the Coolsville T.V. Studio and sign up for a contract with a rival TV studio.


  • TBA


The gang speak like themselves and behave within character, but they drag this first mystery out far too long. Since magic has until the highly recommended Scooby-Doo movie never been accepted in Mystery Inc.'s adventures, the puzzle's solution seems obvious.

The motive of the first mystery doesn't really make too much sense. While I appreciate that money is the root cause, the event described rarely if ever happens in the land of television.

The artwork by Scott Neely offers a strikingly different look to that of Joe Staton's usual effortless depiction of Scoob and the Gang, and Neely gives the characters a lot of depth and distinction while keeping Mystery Inc. on model to make a valid interpretation.[1]



  1. Ray Tate in Firing Line Reviews

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