|Sawmill (The Ozark Witch Switch)|
|First appearance||TSDS: The Ozark Witch Switch|
The old sawmill is an abandoned building in the woods near the Hatfield home.
The Scooby-Doo Show
The Hatfield family was kidnapped by the Ghost of Witch McCoy and locked up in the old sawmill. One of them managed to make a Morse code sign in the road near the place ("--- .." which meant "SM") to indicate where they were. (The Ozark Witch Switch)