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This article is about the film. For other uses, see Scooby-Doo and the Cyber Chase (disambiguation).

Scooby-Doo and the Cyber Chase is the fourth in a series of direct-to-video films based on Hanna-Barbera's Scooby-Doo Saturday morning cartoons. It was released on VHS and DVD on October 9, 2001.

It is recognized as the last "official" Hanna-Barbera production, as Warner Bros. had fully absorbed Hanna-Barbera after the passing of co-founder, William Hanna, who receives a dedication.

Premise[]

Mystery Inc. face their most dangerous case yet: Cyber space!

Synopsis[]

The mystery gang visits their old friend, Eric, at his college. Eric invited them because he made a prize-winning computer game based on their adventures using a high-tech laser. They arrive at the same time a scary beast called the Phantom Virus is causing mayhem. It is established that the monster has been "materialized" from the Phantom Virus which has infected Eric's program and that it can be weakened by using high-powered magnets. The suspects appear to be Eric's teacher, Professor Kaufman; Bill, a fellow student who is a baseball-loving programmer; and a grumpy campus security officer, Officer Wembley. During one of the Phantom Virus' scare runs, the gang and the virus are beamed into Eric's ten-level video game. To finish each level, they have to find a box of Scooby Snacks.

The first level is set on the moon. Shaggy tests out the moon's gravity and finds that he can lift large boulders with ease. He also finds out that in this digital game, the players can feel pain still. After a short race in moon buggies and a scuffle with the Phantom Virus & his henchmen, the gang manages to find their first box of Scooby Snacks and are teleported to the next level.

The second level is set in Ancient Rome. The gang finds themselves inside a digital recreation of the Roman Colosseum. They take on a trio of spooky skeleton gladiators and a giant lion. Daphne gives up her jacket so that Fred can distract the lion away. Scooby dresses as a Roman emperor in true, classic Scooby fashion as one last distraction before the gang finds the Scooby Snacks and are again teleported.

The third level takes place during prehistoric times. The Phantom Virus begins chasing them while riding a T-Rex dinosaur, armed with a prehistoric spear. The gang find a cave to hide out in and stay for a while, building a small campfire to rest. In the real world, Officer Wembley starts asking questions about who may have sent "those poor kids into the game"; nobody seems to know. Meanwhile, deeper into the cave Velma discovers a cave drawing of a volcano and the gang eventually realizes that not only is it an active volcano, but that's where the Scooby Snacks must be. They help a baby pterodactyl in distress and find the Scooby Snacks.

The fourth level takes place under the ocean. The "Hello Cyberdream" theme begins playing as the gang scuba dives down to explore a lost shipwreck. They are chased by various aquatic life but manage to quickly find the Scooby Snacks and move on.

The fifth level is set in a gigantic backyard. The gang seems to have shrunk as a giant red ant stalks them in the tall grass. Tall, giant flowers can be seen ever so briefly as the gang teleports to the next level.

The sixth level takes place in the Samurai era. A burly red samurai on top of stone stairs draws his katana, ready to attack. Fred grabs a zen garden rake from nearby to defend himself as the samurai draws near. The rake is knocked from his hands and flies up into the air, thankfully with Daphne already nearby to catch it. She then spins it around in an intimidating martial arts style, which scares off the samurai after a brief fight.

The seventh level takes place in Ancient Egypt. We see Scooby and Shaggy running from a bandaged mummy with glowing yellow eyes. They seem to be in a pyramid corridor, lit by torches and decorated with ancient artifacts. Scooby and Shaggy pose next to a statue of Anubis, hoping to blend in with the artifacts, which works well enough until the Anubis statue comes to life as well and scares them off. They run outside of the pyramid and catch the Phantom Virus off-guard, knocking him from his camel.

The eighth level is set during medieval times. Shaggy is dressed as a knight, riding a horse which happens to be Scooby. They lean forward to avoid dragon fire breath, noting its rider, none other than the Phantom Virus. A princess is seen, tied to a tree and wearing an off-shoulder pink dress. In her hands is a box of Scooby Snacks. Scooby and Shaggy charge toward the dragon and use a surprise water attack to put out the dragon's fire. The princess then tries to kiss Shaggy as he grabs the box of Scooby Snacks and teleports to the next level.

The ninth level takes place in the arctic. The Northern Lights shine brightly in the background as the gang search near a giant version of the ceremonial striped South Pole. They know they are close to the Scooby Snacks but seem perplexed until Shaggy notices them on the top of the pole and points them out. Right on cue, the Phantom Virus shows up with his spear, riding a polar bear. He charges toward Scooby, but Scooby quickly scales the pole and grabs the snacks.

On the tenth level, the gang discovers cyber-versions of themselves at a restaurant. They help the gang deal with the Phantom Virus and the guardians of the last box of Scooby Snacks - which are monsters that the gang had faced before: Jaguaro, Gator Ghoul, the Tar Monster, Old Iron Face and the Creeper. All of them are real in this game, whereas originally, in reality, they were merely people in costumes. The Phantom Virus leads the villains. After a chase through the amusement park, they find the box of Scooby Snacks in the game arcade. Scooby-Doo and his cyber-clone defeat the Phantom Virus, wiping it clean out of the game and existence.

Back in their real world the gang, using the Phantom Virus' baseball terms, unmasked his creator as Bill, who had done it out of jealousy towards Eric. Bill confesses that he felt that he deserved to compete in the science fair more than Eric did, especially since he had been going to the college two years longer than Eric had. Bill's arrested by Officer Wembley, and Eric and the gang go to a local restaurant to celebrate their victory. While there, they see the cyber gang, waving to them and Scooby gives his cyberself some Scooby Snacks from helping them.

Characters[]

Main characters:

Supporting characters:

Villains:

  • Phantom Virus (only appearance)(real and cyber world)(destroyed)
  • Bill McLemore (only appearance)
  • Lion (only appearance)(no lines)
  • Samurai (only appearance)(no lines)(cyber space only)
  • T-Rex (only appearance)(no lines)(cyber space only)
  • Moon Ghosts (only appearance)(no lines)(cyber space only)
  • Skeleton gladiators (only appearance)(no lines)(cyber space only)
  • Dragon (only appearance)(no lines)(cyber space only)
  • Old Iron Face (only appearance)(no lines)(cyber space only)
  • Jaguaro (only appearance)(no lines)(cyber space only)
  • Creeper (only appearance)(cyber space only)
  • Gator Ghoul (only appearance)(no lines)(cyber space only)
  • Tar Monster (only appearance)(no lines)(cyber space only)

Other characters:

  • Plaid-shirted male tourist (no lines)(cameo)
  • Titanosaurus (only appearance)(no lines)(cyber space only)
  • Parent pterodactyl (only appearance)(no lines)(cyber space only)
  • Baby pterodactyl (only appearance)(no lines)(cyber space only)
  • Woolly Mammoths (only appearance)(no lines)(cyber space only)
  • Princess (only appearance)(no lines)(cyber space only)
  • Baby goat (only appearance)(no lines)(cyber space only)
  • Parent goat (only appearance)(no lines)(cyber space only)
  • Hen (only appearance)(no lines)(cyber space only)
  • Chick (only appearance)(no lines)(cyber space only)

Locations[]

  • University
    • Lab
    • Cafeteria
  • Scooby-Doo and the Cyber Chase video game (cyber space only)
    • The Moon (cyber space only)
    • Rome (cyber space only)
    • Prehistoric era (cyber space only)
    • Ocean floor (cyber space only)
    • Feudal Japan (cyber space only)
    • Ancient Egypt (cyber space only)
    • Medieval Europe (cyber space only)
    • Arctic (cyber space only)
    • City (cyber space only)
      • Malt Shop (cyber space only)
      • CyberLand (cyber space only)
  • Brazil (mentioned)
  • Soda shop

Objects[]

Vehicles[]

  • The Mystery Machine
  • Lunar rovers (cyber space only)
  • Roman chariot (cyber space only)
  • Bumper cars (cyber space only)
  • Cyber Gang's Mystery Machine (cyber space only)

Suspects[]

Suspect Motive/reason
Officer Wembley Was seemingly the only person in the science lab with the gang when they got sent into Cyberspace.
Professor Kaufman Stood to make $250,000 dollars at the science fair, if he could pass off the laser invention as his own.
Bill McLemore He likes baseball and the Phantom Virus used baseball terms.

Culprits[]

Culprit Motive/reason
Bill McLemore created the Phantom Virus Angry about the prof. picking Eric's game over his.

Cast[]

Scott Innes Scooby-Doo
Cyber Scooby
Shaggy Rogers
Cyber Shaggy
Creeper
Frank Welker Fred Jones
Cyber Fred
Lion
Grey DeLisle Daphne Blake
Cyber Daphne
B.J. Ward Velma Dinkley
Cyber Velma
Joe Alaskey Officer Wembley
Bob Bergen Eric Staufer
Tom Kane Professor Kaufman
Mikey Kelley Bill McLemore
Gary Sturgis Phantom Virus

Songs[]

Song Credits Performed by
"Scooby-Doo, Where Are You?" Written by David Mook and Ben Raleigh
Produced by Art Hodge
Co-produced by Carter Armstrong
Cindy Wilson, Kate Pierson, and Fred Schneider of the B-52's
"Hello Cyberdream" Written and produced
by Richard Lawrence Wolf
David Nicoll
Wes Quave (additional vocals)
"Double Double Joint" Richard Lawrence Wolf

Full credits[]

The following credits are how they are displayed on-screen (or as close as possible).

Opening credits[]


Closing credits[]


  • Starring the Voices Of: Scott Innes as Scooby-Doo and Shaggy, Joe Alaskey as Officer Wembley, Bob Bergen Eric, Grey DeLisle as Daphne, Tom Kane as Professor Kaufman, Mikey Kelley as Bill, Gary Sturgis as Phantom Virus, B.J. Ward as Velma, Frank Welker as Fred
  • Associate Producer: Kathryn Page
  • Assistant Production Manager: Amy Castro
  • Voice Director: Collette Sunderman
  • Casting Director: Leslie Lamers
  • Animation Timing Directors: Robert Alvarez, Kunio Shimamura, James T. Walker, Jeff Hall
  • Story Editor: Davis Doi
  • Storyboards: Cos Anzilotti, Barry Caldwell, Jerry Eisenberg, Romeo Francisco, Kirk Hanson, Llyn Hunter, Tim Maltby, Bob Miller, Don Morgan
  • Storyboard Clean-Up: Carlos Lemos, Vaughn Tada
  • Background Key Design: Cos Anzilotti, Drew Gentle, Greg Martin
  • Character Design: Jim Stenstrum
  • Assistant Character Design: Mark Lewis
  • Prop Design: Vaugn Tada, Lance Falk, Carlos Lemos, Don Morgan
  • Creative Design Consultant: Iwao Takamoto
  • Artwork Coordinator: Lance Falk
  • Background Paint: Rozalina Tchouchev, Bonnie Callahan, Ruben Chavez, June Micu, Craig Robertson
  • Animation Checking: Karl Jacobs, Jan Browning, Eleanor Dahlen, Gregory Hinde
  • Songs:
  • Music Supervisor: Doug Frank
  • Scoring Mixer: John Richards
  • Orchestrations: Lolita Ritmanis
  • Orchestra Conductor: Jeffrey Schindler
  • Orchestra Contractor: Peter Rotter
  • Music Editor: Chris McGeary
  • Music Preparation: Janice Hayen
  • Music Scoring Facility: Paramount Scoring Stage M
  • Ink & Paint Supervisor: Geno Dubois
  • Color Stylist: Linda Redondo
  • Painters/Mark-Up: Artin Aghamalian, Eric Nordberg
  • Xerography: Star Wirth, Martin Crossley
  • Shipping: Ana Arce, Bill Ryan
  • Animation Services: Mook Co., Ltd.
  • Animation Directors: Hiroshi Aoyama, Kenichi Shimizu, Makoto Fuchigami
  • Art Directors: Yoshishige Kosako, Kiyoshi Nakamura, Shao Lei Li
  • Layout: Shuichi Seki, Shinichi Tsuji, Daiji Suzuki, Tetsuro Aoki, Kyuma Oshita
  • Key Animation: Nobuyuki Koyanagi, Masaaki Kudou, Yoshihiro Tsuji, Masahito Kimura, Yasuo Torii, Yuko Matsuo, Yuri Takasaki, Yasuhiro Yamaguchi, Hiroto Fukunaga, Kazuo Takematsu, Saburo Takada, Tsutomu Murakami, Hajime Matsuzaki, Hiroki Abe, Koichi Tsuchida, Yumiko Vematsu, Mariko Aoki, Osamu Kurosawa, Ayumi Namiki, Yae Otsuka, Fred Du, Yao Yu, Zhenyu Guan, Feng Yang, Wei Ling, Yang Cao, Yang Zhu
  • In-Between Checkers: Misa Fujiwara, Shinichi Fujita, Yoko Suzuki, Tae Yajima, Qing Lin, Dan Li, Jinhua Wu, Lian Wei, Gang Lin, Ting Xu, Ming Zhu, Ming Zhao, Yi Qing, Jie Chen, Feng Lu, Zehui Dong, Hongwen Hu, Limin Yuan, Mong Zhu, Jinbing Li, Zonghua Cao, Zhijie Zho, Jiehong Sun, Hong Zhang, Zhijie Zhou, Dan Zhu, Minghong Huang, Jieqiong Chen, Ming Chen, Minmin You, Yingze Zhang, Honglin Dong, Chenjia Guo, Chunxia He, Zhixiong Tang, Yunjun Zhong, Qin Yu, Dan Zhu
  • Ink & Paint Checkers: Takahiro Kanakubo, Mutsumi Takase
  • Tracers: Sachiko Abe, Yumi Niwa
  • Ink & Paint: Hiroko Akimoto, Aiko Hirao, Yukie Haneishi, Satomi Shirayoshi, Akie Mita, Koji Hirano, Makoto Iguchi, Satoshi Inoue, Kensuke Katsu, Liping Zhang, Yan Cheng, Dongmei Hu, Lijif Zhang, Xiaoming Wu, Honyan Liu, Yanjuan Xu, Hongiun Wang, Lei Xu, Wei Li, Hua Zhou, Yafeng Wang, Jie Sun, Xing Zhang, Zhongfang Jing
  • Background Director: Ayumi Kondoh/Box Hills
  • Background: Sadahiko Tanaka, Fumie Nuibe, Miu Miyamoto, Midori Chiba
  • Camera: Yoshiyuki Tamagawa/T. Nishimura Co., Yuuichi Katsumata, Kazuya Hoshi, Takamitsu Sera, Miki Kameda, Ken Yabuki, Yuko Ohkubo
  • 3D: Yasushi Yamakoshi
  • Production: Enzo Tetsu Kumase/Mook Co. Ltd., Takeshi Ogawa, Yoshiyuki Tahara, Minoru Yamaoka, Shu-bee Lee, Hsiang-Lan Lee, Niandai Animation, White Line, To-Production
  • Director of Post Production: Tim Iverson
  • Post Production Supervisor: Bonnie Buckner
  • Post Production Coordinators: John Voralik, Noel Lopez
  • Director of Technical Operations: Bradford H. Keatts
  • Supervising Recording Engineer: Edwin Collins
  • Recording Engineers: Jeff O. Collins, Micheal D. McLean
  • Track Readers: Carol Iverson, Denise Whitfield
  • Dialogue Editing: Mark A. Keatts
  • Sound Effects Design: Tim Gedemer, MPSE
  • Sound Editor: Rick Hinson, MPSE
  • Editorial Facility: Glenwood Editorial Inc.
  • Foley Editorial: Elleen Horta, MPSE, Glen Oyabe, MPSE
  • Foley Artists: Sharon Michaels, Michael Salvetta
  • Foley Mixer: Brad Brock
  • Re-Recording Facility: Warner Bros. Studios
  • Re-Recording Mixers: Allen L. Stone, Michael E. Jiron
  • Recordist: Bill Olson
  • Engineer: Jeff Berlin
  • Video Post Production Facility: Matchframe Video
  • On-Line Editor: Bradford H. Keatts
  • Executive Assistant to the Supervising Producer: Nancy Grimaldi
  • Production Administration: Heather Berrett, Dario Fagnani, Jeanne Lanterman, Frances Mencia, Linda Moore, Cheri Phillips, Elicia Richardson-Ellis, Amy E. Wagner
  • Production Accounting: Athena Christianakis, Luisa Guzman, Maria Womack
  • Casting Administrator: Liz Carroll
  • Production Supervision: Ken Duer, Howard Schwartz, Haven Alexander, Scott Setterberg
  • Development and Creative Supervision: Christopher Keenan, Linda Steiner, Michael Diaz
  • Production Management: Andy Lewis
  • Special Thanks To: Joe Ruby & Ken Spears
  • In Loving Memory Of: William Hanna
  • Dolby Surround
  • IAEST
  • ©2001 Hanna-Barbera Cartoons, Inc. All Rights Reserved.
  • Hanna-Barbera
  • An AOL Time Warner Company

Continuity[]

Production[]

Like Scooby-Doo! and the Witch's Ghost, this also had studio involvement, but unlike the former, this was almost impossible to save, because the studio forced a contracted writer on the crew, who wrote scenes that were quite difficult to animate in the allotted time and the 2-D animation used.[1] There was a lot of outsourcing after scenes had to be fixed.[2] This led to the disbandment of the "brain trust" that included Davis Doi, Glenn Leopold, Jim Stenstrum, and Lance Falk, who planned to continue working on the series (and had at least one other written), but the studio's inability to leave them alone proved too much.[1]

  • To get interest in the film from the crew, Stenstrum even proposed to have live actors for the video game scenes.[2]

Notes/Trivia[]

  • From this film onward, all Scooby-Doo shows and animated films would be digitally animated.
  • While the VHS lists the running time as 84 mins, the DVD lists it as 89 minutes and the Blu-Ray states it is only 69 minutes. The correct runtime appears to be 73-74 mins - as stated on Amazon's digital download page.
  • Scooby breaks the fourth wall at the end when he winks to the audience.
  • New Wave band The B-52's sings the Scooby-Doo, Where Are You? (theme song) where Scooby and Shaggy are being chased by the Phantom Virus (The B-52's also appears in The Flintstones live action film as The BC-52's.)
  • This is the last movie from its "dark era" style of animation. However, the animation in this movie differs slightly from the three prior released movies, while the style remains the same; the darker shading has been removed leaving a brighter look. After this the film series would go back to a traditional 2-D look for the next two films while returning Fred and Daphne to their original attire (i.e. Fred with his white shirt and ascot, Daphne in her purple skirt, and headband, etc.) as well as follow a less darker motif with a more What's New, Scooby-Doo? animated style and tone.
  • This is the first Scooby-Doo movie to slightly return to the original format where the monster isn't real, though the overall plot still varies significantly from the established formula. In this case, the villain is a venomous computer virus created by someone, so it can be argued that the monster was never considered real. However, since the virus was exactly what it claimed to be, it can also be considered 'real' at the same time. The movies would not feature real supernatural creatures again until Scooby-Doo! and the Goblin King, though several of them had implications, such as at the end of Scooby-Doo! and the Loch Ness Monster.
  • This is the first Scooby-Doo production to have Grey DeLisle as the voice of Daphne (due to the death of Mary Kay Bergman in 1999). However, she does not permanently voice Daphne for the direct-to-video films (and the rest of the franchise) until Scooby-Doo! and the Loch Ness Monster.
  • This is the last time Scott Innes does the voice of both Shaggy and Scooby as Casey Kasem would re-assume the role of Shaggy for the next film, and Frank Welker was offered the role of Scooby, therefore, Innes was no longer needed. However, Innes would continue to voice the characters in video games and commercials. This is also the last film where B.J. Ward voices Velma. The last four times she voiced her were in the Halloween special Night of the Living Doo which was aired on Cartoon Network, and the video games Jinx at the Sphinx, Activity Challenge, (Windows PC) and Night of 100 Frights (PlayStation 2, Nintendo GameCube, and Xbox).
  • This film is dedicated in memory of creator William Hanna who passed away before the movie's release date.
  • Ironically, despite being the creator of the game, Eric Staufer has never been able to beat the video game.
  • In a post-credits scene, the gang reveals what each liked about the game; this is usually removed from television airings.
    • Velma: Prehistoric
    • Fred: Roman Empire
    • Daphne: Arctic
    • Shaggy: Cyberland Video Arcade
    • Scooby: The Laser
  • Due to the plot of the film, it would seem logical to release a video game tie-in; it has been the third DTV film thus far to have a video game. The second one being Scooby-Doo and the Alien Invaders with Classic Creep Capers (Nintendo 64 and Game Boy Color), Showdown in Ghost and Phantom of the Knight (Windows PC), and the first one being Scooby-Doo! and the Witch's Ghost with Mystery of the Fun Park Phantom (Windows PC).
  • This is the third time Scooby has dressed up as a blonde nurse (and the second time as a disguise); the previous time was in the A Pup Named Scooby-Doo episode A Bicycle Built for Boo!.
  • This is the last movie in which Scooby says "Dog? Where?"
  • The first entry in the direct-to-video series to be animated digitally as opposed to animation cels.
  • Daphne does not wear her jacket during the post-credits sequence.
  • This is Tom Kane’s first and only Scooby-Doo project he starred in.
  • The giant ant scene in the backyard is reminiscent of '90s video games such as Sim Ant and Jet Force Gemini.
  • The laser machine is modeled after the ENCOM machine in 1982's Tron. In both films, the protagonists are transported inside a digital world by means of a laser machine.
  • The college laboratory somewhat resembles the MIT Media Lab, complete with their own security force. MIT later published a mathematical model named after Scooby-Doo and the Mystery Machine.
  • While likely not intentional, several moon landing conspiracy theories seem to be referenced in the moon sequence. Among these, the stars are visible, the flag does not wave, the dust is minimal and dry, Shaggy can lift inhumanly heavy objects, and the gang can leap extraordinary distances.

Miscellaneous[]

  • Disguises:
    • Shaggy and Scooby disguise themselves as a doctor and nurse to trick the Phantom Virus into participating in a psychology experiment.
    • Shaggy and Scooby wear Greek togas and laurel wreathes to trick the Skeleton Gladiators.
    • Shaggy and Scooby wear Pharaoh costumes to hide from a mummy.
    • Shaggy and Cyber-Shaggy dress up as carneys to fool the Tar Monster.
    • Daphne and Cyber-Daphne dress up in western dresses to fool the Creeper.
  • Traps: Trapdoor in the haunted house on the Cyber Land Boardwalk
  • Clues:
    • On the moon level, the Phantom Virus shouted "Play ball."
    • On the Roman Coliseum level, there are chalk lines in the ground resembling a baseball diamond.
    • On the final level, the Phantom Virus appeared in a batting cage.
  • Scooby Snacks bribe: To convince Shaggy and Scooby to go after the Phantom Virus, Velma offers each of them two snacks.
  • "Ruh-roh" count: 4
  • "Zoinks" count: 12
  • "Jeepers" count: 1
  • "Jinkies" count: 9
  • "Let's split up, gang" count: 2
  • Velma loses her glasses: In the wax museum, when startled by Iron Face, Velma and Cyber Velma bump into each other, and both lose their glasses.

Adaptations[]

  • Two real-world video games both were developed by THQ for the PlayStation and Game Boy Advance.
  • Scholastic published a novelization using the same name on October 1, 2001. It was written by Jesse Leon McCann.

Animation mistakes and/or technical glitches[]

  • In the scene when Jaguaro falls down the log flume and both Scooby and Cyber-Scooby wave good-bye, both of their collars are red and their fur is the same shade of brown Cyber-Scooby's is.
  • In the scene where Jaguaro was walking in the carnival, both Scooby and Cyber-Scooby have their collars turqoise and their fur is the same shade of brown Normal Scooby's is.
    • Later on, in the scene when Jaguaro falls down the log flume and both Scooby and Cyber-Scooby wave good-bye, both of their collars are red and their fur is the same shade of brown Cyber-Scooby's is.
  • When Velma was explaining about finding the box of Scooby Snacks, in the first level, she has Daphne's voice instead of her normal voice.
  • In the scene during "Double Double Joint", when both Velma's run into the petting zoo, followed by Old Iron Face, it clearly states "CYBER AND PETTING ZOO" on a banner behind them. The "L" in CYBERLAND is missing.

Inconsistencies/continuity errors and/or goofs/oddities[]

  • When the Virus makes the telephone attack Eric in the opening, the wires wrap around Eric's wrist. In the flashback, the wires are around his sleeve.
  • It's obvious that Officer Wembley couldn't have beamed the gang into cyberspace because the arm that was shown activating the laser was thin and had a lab coat sleeve over it. Officer Wembley had beefy arms and no long sleeves.
  • Some of the amusement park villains look and/or act differently from their prior versions. This can be explained as Eric misinterpreting or deliberately diverging from Mystery Inc.'s memoirs.
    • The original Creeper growled "PAPER" while the cyber version simply states his name in a menacing tone of voice. This is due to a common misconception that the Creeper was always repeating his own name instead of demanding they give him an incriminating photo. Although, the original Creeper did growl "CREEPER" sometimes.
    • Jaguaro is much shorter than in The Scooby-Doo Show, and growls like a tiger instead of yelling like Tarzan.
  • A few select objects (such as the laser machine at certain angles) seem to have been rendered at a lower resolution than the rest of the drawn picture. At the time of release, the resolution of a DVD or VHS tape were low enough to hide this. In the Blu-Ray release, it can be seen quite clearly and is likely present in streaming versions as well.
  • In the bonus features, Daphne references the winter level as being the North Pole, but only the South Pole has a ceremonial striped pole.

In other languages[]

Language Name Meaning
Arabic سكوبي دو ومشكلة الليزر Scooby-Doo and the Laser Problem
Croatian Scooby Doo i kibernetički lov Scooby Doo and the Cyber Hunt
Greek Ο Scooby-Doo και ο Κυβερνοχώρος (DVD Title)

Scooby-Doo! Κυνήγι στον Κυβερνοχώρο (Film Title)

Scooby-Doo and the Cyberspace (DVD Title)

Scooby Doo! Chase in the Cyberspace (Film Title)

Polish Scooby Doo i cyber pościg Scooby-Doo and the Cyber Chase
Russian Скуби-Ду и кибер-погоня Scooby-Doo and the Cyber Chase

Home media[]

Quotes[]

Fred  : Let's split up.
(Shaggy and Scooby stare at each other and walk off)
Fred: Hey you guys, I didn't say how we were going to split up.
(Shaggy and Scooby stop to look at him)
Shaggy: Like, do we do it any other way?
(They walk off and Fred looks at the girls confused)


Shaggy: Nice try, Phantom Virus. But you can't fool us.
Scooby and Cyber Scooby: Yeah. (Scooby and Cyber Scooby walk to the Gator Ghoul)
Gator Ghoul: Roar! (Scooby and Cyber Scooby start pulling his head harder and harder, but nothing seems to happen)
Scooby and Cyber Scooby: (struggling) Errrrh. Errh! ERH!
Gator Ghoul: (to Scooby) ROOOOOOOOAR!
Shaggy: Tough time with the mask, guys?
Scooby: H-h-he's real.
Gator Ghoul: (to Cyber Scooby) ROOOOOOOOOOOOOAR!
Daphne: That means that they're all real!


Creeper: Creeper! ROOOAR!
Daphne: Jeepers, it's the Creeper.
Cyber Velma: The what?
Fred: He's one of the villains from our past.
Shaggy: (notices someone else coming) And he's got a pet.
Jaguaro: (Jaguaro appears with the Creeper) ROOAR!
Velma: It's Jaguaro. He's supposed to be in Brazil.


Daphne: Get back, you... creepy... thingy!
Fred: [confused] Creepy... thingy?
Phantom Virus : [hisses] You'll pay for this!
Daphne: We don't think so!
Fred: Thingy!

Gallery[]

Videos[]

Merchandise[]

References[]

  1. 1.0 1.1 Falk, Lance (February 7, 2017.) "APNSD! Episode 03: Interview With Lance Falk (Part 1)". A Podcast Named Scooby-Doo! Retrieved March 8, 2018.
  2. 2.0 2.1 Falk, Lance (March 8, 2017). "APNSD! Episode 04: Interview With Lance Falk (Part 2)". A Podcast Named Scooby-Doo! Retrieved March 8, 2018.

External links[]

  • Buy from Amazon Video (US)
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