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The Fiery Hoo-Doo (story)

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This article is about the comic story. For the monster, see Fiery Hoo-Doo.
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The Fiery Hoo-Doo (story)

Firey HooDoo

The Fiery Hoo-Doo title card

Description
Publisher Gold Key Comics
Date published August 1973
Part of Scooby Doo... Mystery Comics #20
# of pages 18
Penciler Dan Spiegle
Inker Dan Spiegle
Chronology
Previous story

Real Gone Ghosts

Next story

Unlucky Luck


The Fiery Hoo-Doo is the first of two stories in Scooby Doo... Mystery Comics #20, by Gold Key Comics. It was followed by Unlucky Luck.

Premise

A man invites the gang to his tropical island, and maroons them there overnight, promising to return to get them in the morning, if they survive the night.

Synopsis

Insert details here.

Characters

Main characters:

Supporting characters:

Villains:

Other characters:

  • Boat driver (single appearance)(no lines)
  • Shark (single appearance)(no lines)
  • Owl (single appearance)(no lines)
  • Bats (single appearance)(no lines)
  • Crocodile (single appearance)(no lines)

Locations

  • Unnamed tropical island
    • Old abandoned fort

Objects

  • Black cloth
  • Cannonballs
  • Fred's flashlight
  • Shaggy's flashlight
  • Velma's flashlight
  • Fiery Hoo-Doo hand
  • Air compressed capsule
  • Fred's handkerchief
  • Water skis

Vehicles

Suspects

Suspect Motive/reason
Julius P. Perkins As the man summoning the gang to his island, he could have had something to gain by scaring or harming them.

Culprits

Culprit Motive/reason
Unnamed neighbor controlling the Fiery Hoo-Doo skeleton prop To buy the island cheap and expand his resort.

Notes/trivia

Miscellaneous

Reprints

Quotes

Shaggy: Zoinks! It's strictly Creepsville Manor if you ask me!

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