- This article is about the comic story. For the monster, see Fiery Hoo-Doo.
This needs a stretch. (Feel free to remove when satisfied of completion.) Needed: Synopsis. |
The Fiery Hoo-Doo is the first of two stories in Scooby Doo... Where Are You! #20, by Gold Key Comics. It was followed by Unlucky Luck.
Premise[]
A man invites the gang to his tropical island, and maroons them there overnight, promising to return to get them in the morning, if they survive the night.
Synopsis[]
Insert details here.
Characters[]
Main characters:
Supporting characters:
- Julius P. Perkins (only appearance)
Villains:
- Fiery Hoo-Doo (only appearance)(no lines)(puppet)
- Unnamed neighbor (only appearance)
Other characters:
- Boat driver (only appearance)(no lines)
- Shark (only appearance)(no lines)
- Owl (only appearance)(no lines)
- Bats (only appearance)(no lines)
- Crocodile (only appearance)(no lines)
Locations[]
- Unnamed tropical island
- Old abandoned fort
Objects[]
- Black cloth
- Cannonballs
- Fred's flashlight
- Shaggy's flashlight
- Velma's flashlight
- Fiery Hoo-Doo hand
- Air compressed capsule
- Fred's handkerchief
- Water skis
Vehicles[]
- Kaiser III
Suspects[]
Suspect | Motive/reason |
---|---|
Julius P. Perkins | As the man summoning the gang to his island, he could have had something to gain by scaring or harming them. |
Culprits[]
Culprit | Motive/reason |
---|---|
Unnamed neighbor controlling the Fiery Hoo-Doo skeleton prop | To buy the island cheap and expand his resort. |
Notes/trivia[]
- The Mystery Machine does not appear.
Miscellaneous[]
- Scooby Snacks bribe: 0.
- "Zoinks" count: 5.
Reprints[]
- Scooby-Doo! Classic Comics: Vol. 1 CD-Rom (Sep 2009)
- Scooby Doo Mystery Comics #1 Murray Comics (Australia 1977)
Quotes[]
Shaggy: Zoinks! It's strictly Creepsville Manor if you ask me! |