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What a Ghoul Wants

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What a Ghoul Wants

What A Ghoul Wants

What a Ghoul Wants title card

Description
Part of Scooby-Doo! #82
# of pages 12
Writer Alex Simmons
Penciler Joe Staton
Inker Andrew Pepoy
Colorer Heroic Age
Letterer Nick J. Napolitano
Editor Joan Hilty
Chronology
Previous story

Under Pressure

Next story

Trouble in Store


What a Ghoul Wants is a story in Scooby-Doo! #82 by DC Comics.

Premise

Insert details here.

Synopsis

The gang investigates a wax museum where strange things have been happening. People go in and find themselves taken into the scenes in the museum as if they are actually part of the events in the scenes. The gang teams up with Gretta Ghoule, a famous reporter as they try to get to the bottom of the strange events. They learn that the culprits are working in the basement to rob the bank that is next door.

Characters

Main characters:

Supporting characters:

Villains:

  • Headless Horseman (single appearance)(disguise)/
  • Dracula (single appearance)(disguise)/
  • Mr. Middleton (single appearance)
  • Mr. Middleton's partner (single appearance)
  • Frankenstein's Monster (single appearance)(no lines)(hallucination)
  • Giant squid (single appearance)(no lines)(hallucination)

Other characters:

  • Museum visitor (single appearance)
  • Edgar Allan Poe (mentioned)
  • Mary Shelley (mentioned)
  • Alexander Dumas (only time mentioned)
  • Myron Leaf (single appearance)(portrait)
  • Lonny (only time mentioned)
  • Mark Twain (mentioned)
  • Ernest Hemmingway (only time mentioned)
  • Police officers (single appearance)(no lines)

Locations

Objects

  • TBA

Vehicles

  • None

Suspects

Suspect Motive/reason
Tony Orloff As the curator he knew enough about the museum to make a stunt like this.
Mr. Middleton As the former curator he also knew enough about the museum to make a stunt like this.

Culprits

Culprit Motive/reason
Mr. Middleton and his partner To rob the bank next door.

Notes/trivia

  • TBA

Reception

In "What a Ghoul Wants" Alex Simmons and Joe Staton embroil Scooby and the Gang in a perplexing puzzle set at a diorama museum. While this seem like a typical mystery, Simmons says something new about Mystery Inc. by comparing them to one of his own, likeable characters.

You forget how laid back and professional the Gang happen to be until Simmons introduces Gretta Ghoule as a fellow investigator in the paranormal or suspect. A lively figure that believes in ghosts, Ghoule--pronounced humorously "Ghoul-lay"--quickly chooses her partners and takes part in the ghost breaking. What I like about this is that Freddy is unperturbed by this alteration. In a so-called mature book, he would be all about petty jealousy and a hurt ego, but Fred simply takes this change in stride.

With a neat stylish design by Joe Staton, Miss Ghoule quickly establishes a presence without distracting attention from our star cast who are still in fine fettle using science against alleged sorcery. The ending may disappoint some faithful Scooby snackers, but it's only a slight slight given the rich new character and the meaty interpretation of our old favorites. [1]

Quotes


References

  1. Ray Tate in Firing Line Reviews

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