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{{DISPLAYTITLE:''Which Witch is Which?''}}
  +
:''This article is about the episode. For the ''[[Classic Scooby-Doo (VHS series)|Classic Scooby-Doo]]'' VHS subtitled with the same name, see ''[[Classic Scooby-Doo: Which Witch is Which?]]''.''
 
{{Infobox Episode
 
{{Infobox Episode
  +
| mainimage= Zombie_and_Witch_of_Swamp's_End.png
| image= [[File:Which_Witch_is_Which?_title_card.png|300px]]
+
| titlecard= Which_Witch_is_Which?_title_card.png
 
| series= Scooby-Doo, Where Are You!
 
| series= Scooby-Doo, Where Are You!
| episode= 113
+
| episodenum= 113
| airdate= December 6, 1969
+
| airdate= December 6, 1969 ([[CBS]])
  +
| runtime= 22m 2s
 
| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| writtenby= [[Ken Spears]]<br />[[Joe Ruby]]<br />[[Bill Lutz]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
 
| directedby= [[William Hanna]]<br/>[[Joseph Barbera]]
| previousepisode= ''[[Scooby-Doo and a Mummy, Too]]''
+
| previousepisode= ''[[Scooby Doo and a Mummy, Too]]''
 
| nextepisode= ''[[Go Away Ghost Ship]]''
 
| nextepisode= ''[[Go Away Ghost Ship]]''
 
}}
 
}}
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==Premise==
 
==Premise==
After coming home from a fishing trip, [[Mystery Inc.|the gang]] runs into a witch and zombie who have been haunting the swamp and scaring everyone off.
+
After coming home from a fishing trip, [[Mystery Inc.|the gang]] run into a witch and a zombie who have been haunting the swamp and scaring everyone off.
   
 
==Synopsis==
 
==Synopsis==
 
Fred, Daphne, Velma, Shaggy and Scooby are returning from a failed fishing trip and take a shortcut through a dark, creepy swamp. They pull over to a man on the side of the road to ask for directions, but it appears the man is a zombie!
 
Fred, Daphne, Velma, Shaggy and Scooby are returning from a failed fishing trip and take a shortcut through a dark, creepy swamp. They pull over to a man on the side of the road to ask for directions, but it appears the man is a zombie!
   
The gang speeds away and find a house. Inside, is a man named Zeke who tells them that the zombie was conjured up by a witch that is supposed to live in the swamp with her magical powers. Shaggy and Scooby head to another local's house, the house of Zeb Perkins, to try to find clues. (Fred, Daphne and Velma stay to fix the mess Scooby made after a run-in with some jumping beans). They find a voodoo doll of Zeb in his bed and fearing the worst, they hurry back and tell the others.
+
The gang speed away and find a house. Inside, is a man named Zeke who tells them that the zombie was conjured up by a witch that is supposed to live in the swamp with her magical powers. Shaggy and Scooby head to another local's house, the house of Zeb Perkins, to try to find clues. (Fred, Daphne and Velma stay to fix the mess Scooby made after a run-in with some jumping beans). They find a voodoo doll of Zeb in his bed and fearing the worst, they hurry back and tell the others.
   
 
They get in a boat and follow the witch and the zombie on another boat through the swamp until they reach the witch's shack. They enter and find voodoo dolls for the whole gang! Then, the witch arrives and warns them to leave and then with a poof of smoke, Daphne vanishes! But soon after, they realize she just fell through a trapdoor.
 
They get in a boat and follow the witch and the zombie on another boat through the swamp until they reach the witch's shack. They enter and find voodoo dolls for the whole gang! Then, the witch arrives and warns them to leave and then with a poof of smoke, Daphne vanishes! But soon after, they realize she just fell through a trapdoor.
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They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.
 
They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.
   
Velma and Fred find a secret room, with a sheet covered bundle. Thinking it's a ghost they pull of the sheet and find a bound and gagged Daphne, who they quickly free. In the room, there is a winch and some power tools. The witch appears and chases the three down a coal chute.
+
Velma and Fred find a secret room, with a winch, some power tools, and a sheet covered bundle inside. Thinking it's a ghost they pull off the sheet and find a bound and gagged Daphne, who they quickly free. The witch appears and chases the three down a coal chute.
   
Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat and they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.
+
Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat until they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.
   
 
They find a motorboat and speed away. The witch appears and flies towards the gang, but it is just a rubber balloon. That's what made the "witch" fly. As they are driving, the throttle gets stuck and they can't stop. Scooby anchors the boat, but the anchor lifts up a robbed armored truck that had been sunk in the swamp. The mystery is starting to piece together.
 
They find a motorboat and speed away. The witch appears and flies towards the gang, but it is just a rubber balloon. That's what made the "witch" fly. As they are driving, the throttle gets stuck and they can't stop. Scooby anchors the boat, but the anchor lifts up a robbed armored truck that had been sunk in the swamp. The mystery is starting to piece together.
   
They devise a trap to capture the witch and zombie. Shaggy and Scooby dress up in money sacks and then lure the witch and zombie to a tripwire and they promptly fall into a rolling cart and into the armored truck where Velma and Daphne close the doors. It starts to work but Scooby falls into the trap as well. But they manage to hook him with a fishing rod and pull him out, just as the witch and zombie roll into the truck.
+
They devise a trap to capture the witch and zombie. Shaggy and Scooby dress up in money sacks and then lure the witch and zombie to a tripwire and they promptly fall into a rolling cart and into the armored truck where Velma and Daphne close the doors. It starts to work but Scooby falls into the trap as well. They manage to hook him with a fishing rod and pull him out, just as the witch and zombie roll into the truck.
   
The zombie and witch are unmasked as Zeke and Zeb. They robbed an armored truck and sunk it in the swamp years before. Now, they couldn't remember where they sunk it, so they searched the swamps with that iron-tipped pole and dressed up as the witch and zombie to scare intruders away so they could look for it.
+
The zombie and witch are unmasked as Zeke and Zeb. They robbed an armored truck and sunk it in the swamp years before. Now, they couldn't remember where they sunk it, so they searched the swamps with that iron-tipped pole and dressed up as the witch and zombie to scare intruders away so that they could look for it.
   
  +
[[Mystery Inc.]] go back on the road, and Scooby goes back to fishing in his bucket of water (with bait attached to his tail, instead of a proper fishing line). Fred tells him to give up, but low and behold, he pulls out a fish! The rest of the gang cheer and laugh at his achievement.
==Cast and characters==
 
  +
  +
==Characters==
 
'''Main characters''':
  +
* [[Mystery Inc.]]
  +
** [[Scooby-Doo]]
  +
** [[Shaggy Rogers]]
 
** [[Fred Jones]]
  +
** [[Daphne Blake]]
  +
** [[Velma Dinkley]]
  +
  +
'''Supporting characters''':
  +
* [[Sheriff (Which Witch is Which?)|Sheriff]] {{Only}}
  +
  +
'''Villains''':
  +
* [[Witch (Which Witch is Which?)|Witch]] {{Only}}{{Disguise}}/
 
* [[Zeb Perkins]] {{Only}}{{NL}}
  +
* [[Zombie (Which Witch is Which?)|Zombie]] {{Only}}{{NL}}{{Disguise}}/
  +
* [[Zeke (Which Witch is Which?)|Zeke]] {{Only}}
  +
  +
'''Other characters''':
  +
* [[Chipmunk (Which Witch is Which?)|Chipmunk]] {{Only}}{{NL}}
  +
* Crocodile {{Only}}{{NL}}
  +
 
==Locations==
 
* [[Swamp's End]]
 
** [[Swamp's End General Store]]
 
** [[Zeb Perkins's cabin]]
  +
** [[Witch's shack (Which Witch is Which?)|Witch's shack]]
  +
** ''[[River Queen]]''
  +
  +
==Objects==
  +
* Rug
  +
* Metal-tipped pole
  +
* Winch
  +
* [[Jelly bean (plant)|Jelly bean]]s
  +
* [[Mexican jumping bean|Jumping beans]]
  +
* [[Scooby Snacks|Scooby Snack]]
  +
* [[Scooby-Doo|Scooby]]'s bucket
  +
* [[Zombie (Which Witch is Which?)|Zombie]]'s lantern
  +
* [[Zeb Perkins|Zeb]] and [[Zeke (Which Witch is Which?)|Zeke]]'s frog hunting tools
  +
* [[Witch (Which Witch is Which?)|Witch]]'s rattle
  +
* Flame
  +
* Tin can which fell on Scooby's head
  +
* Zeb Perkins's mailbox
  +
* Cobweb on the plate
  +
* [[Shaggy Rogers|Shaggy]]'s coin
  +
* Voodoo doll of [[Zeb Perkins|Zeb]]
  +
* Voodoo doll of [[Fred Jones|Fred]]
  +
* Voodoo doll of [[Daphne Blake|Daphne]]
  +
* Voodoo doll of [[Velma Dinkley|Velma]]
  +
* Voodoo doll of Shaggy
  +
* Needles in the voodoo dolls
  +
* Fork
 
* Witch's stick
  +
* Deck box
 
* Zombie's shoes
  +
* Poker cards
  +
* Money on the poker table
  +
* Lamp
  +
* Soap
  +
* Axe
  +
* Sheet over Daphne
  +
* Power tools
  +
* Cutting torch
  +
* [[Coal]]
  +
* The witch's broom
  +
* Purple sheet
  +
* Witch's [[balloon]] head
  +
* Throttle on the airboat
  +
* Anchor
  +
* Bags of money
  +
* Coins
  +
* Shaggy's fishing rod
  +
* Small smoke ball
  +
* Fish
  +
  +
==Vehicles==
  +
* The [[Zombie (Which Witch is Which?)|Zombie]]'s boat
  +
* [[Mystery Machine|The Mystery Machine]]
  +
* [[Mystery Inc.]]'s boat
  +
* Airboat
  +
* Bank Co. armored truck
  +
* Cart
  +
 
==Suspects==
 
* None
  +
 
===Culprits===
 
{| class="wikitable"
 
{| class="wikitable"
! Actor
+
! Culprit
 
! Motive/reason
! Character
 
 
|-
 
|-
 
| [[Zeke (Which Witch is Which?)|Zeke]] as the [[Zombie (Which Witch is Which?)|Zombie]]<br />[[Zeb Perkins|Zeb]] as the [[Witch (Which Witch is Which?)|Witch]]
| [[Don Messick]]
 
 
| They hijacked an armored car that had a lot of money and sunk it in the swamp years back. They used the witch and zombie disguises to keep people away from the swamp to find it.
 
|}
  +
  +
==Cast==
 
{| class="wikitable"
 
! [[Don Messick]]
 
| [[Scooby-Doo]]<br />[[Zeke (Which Witch is Which?)|Zeke]]
 
| [[Scooby-Doo]]<br />[[Zeke (Which Witch is Which?)|Zeke]]
 
|-
 
|-
| [[Casey Kasem]]
+
! [[Casey Kasem]]
| [[Shaggy Rogers]]<br />[[Zombie (Which Witch is Which?)|Zombie]]
+
| [[Shaggy Rogers]]
 
|-
 
|-
| [[Frank Welker]]
+
! [[Frank Welker]]
 
| [[Fred Jones]]
 
| [[Fred Jones]]
 
|-
 
|-
| [[Stefanianna Christopherson]]
+
! [[Stefanianna Christopherson]]
 
| [[Daphne Blake]]
 
| [[Daphne Blake]]
 
|-
 
|-
| [[Nicole Jaffe]]
+
! [[Nicole Jaffe]]
 
| [[Velma Dinkley]]
 
| [[Velma Dinkley]]
 
|-
 
|-
| [[Jean Vander Pyl]]
+
! [[Jean Vander Pyl]]
 
| [[Witch (Which Witch is Which?)|Witch]]
 
| [[Witch (Which Witch is Which?)|Witch]]
 
|-
 
|-
| [[John Stephenson]]
+
! [[John Stephenson]]
| [[Sheriff (Which Witch is Which?)|Sheriff]]
+
| [[Sheriff (Which Witch is Which?)|Sheriff]]<br />[[Zombie (Which Witch is Which?)|Zombie]]
|-
 
| Actor
 
| [[Chipmunk (Which Witch is Which?)|Chipmunk]]
 
|-
 
| Actor
 
| Crocodile
 
|-
 
! colspan=2 | Non-speaking roles
 
|-
 
| colspan=2 | [[Zeb Perkins]]
 
 
|}
 
|}
   
==Villains==
+
==Full credits==
  +
The following credits are how they are seen on-screen (or as close as possible).
* Zombie/Zeke
 
* Witch/Zeb
 
   
  +
<div class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide">
==Suspects==
 
  +
<br>
* None
 
  +
* '''Produced and Directed by''': [[Joseph Barbera]] and [[William Hanna]]
 
  +
* '''Associate Producer''': [[Lew Marshall]]
===Culprits===
 
  +
* '''Story''': [[Ken Spears]], [[Joe Ruby]], [[Bill Lutz]]
{| class="wikitable"
 
  +
* '''Story Direction''': [[Howard Swift]]
! Culprit
 
  +
* '''Voices''': [[Nicole Jaffe]], [[Hal Smith]], [[Casey Kasem]], [[John Stephenson]], [[Don Messick]], [[Jean Vander Pyl]], [[Vic Perrin]], [[Frank Welker]], [[Stefanianna Christopherson]]
! Motive/reason
 
  +
* '''Animation Director''': [[Charles A. Nichols]]
|-
 
  +
* '''Production Design''': [[Iwao Takamoto]]
| [[Zeke (Which Witch is Which?)|Zeke]] as the [[Zombie (Which Witch is Which?)|Zombie]] and [[Zeb Perkins|Zeb]] as the [[Witch (Which Witch is Which?)|Witch]]
 
  +
* '''Production Supervisor''': [[Victor O. Schipek]]
| They hijacked an armored car that had a lot of money and sunk it in the swamp years back. They used the witch and zombie disguises to keep people away from the swamp to find it.
 
  +
* '''Layout''': [[Bob Singer]], [[Alvaro Arce]], [[Paul Gruwell]], [[Mike Arens]], [[Alex Ignatiev]], [[Ric Gonzales]], [[Bill Lignante]]
|}
 
  +
* '''Animation''': [[Bill Keil]], [[George Rowley]], [[Oliver E. Callahan]], [[Ed Love]], [[Rudy Cataldi]], [[Bill Nunes]], [[Zdenko Gasparovic]], [[Joan Orbison]], [[Bob Goe]], [[Jay Sarbry]], [[Hicks Lokey]], [[Ken Southworth]], [[Lloyd Vaughan]]
 
  +
* '''Background Styling''': [[Walt Peregoy]]
==Locations==
 
  +
* '''Backgrounds''': [[Ron Dias]], [[Gary Niblett]], [[Daniela Bielecka]], [[Rolly Oliva]]
* [[Swamp's End]]
 
  +
* '''Title Design''': [[Bill Perez]]
** [[Swamp's End General Store]]
 
  +
* '''Titles''': [[Robert Schaefer]]
** [[Zeb Perkins's home]]
 
  +
* '''Musical Director''': [[Ted Nichols]]
** [[Witch's shack]]
 
  +
* '''Technical Supervisor''': [[Frank Paiker]]
** [[River Queen]]
 
  +
* '''Ink and Paint Supervisor''': [[Roberta Greutert]]
  +
* '''Xerography''': [[Robert "Tiger" West]]
  +
* '''Sound Direction''': [[Richard Olson]]
  +
* '''Film Editing''': [[Gregory V. Watson, Jr.]], [[Ted Baker]], [[Chip Yaras]]
  +
* '''Camera''': [[Dick Blundell]], [[Bill Kotler]], [[George Epperson]], [[Cliff Shirpser]], [[Charles Flekal]], [[Roy Wade]]
  +
* '''A [[Hanna-Barbera]] Production'''
  +
* '''© 1969 Hanna-Barbera Productions, Inc.'''
  +
* '''a hanna-barbera production'''
  +
* '''A Taft Broadcasting Company'''
  +
</div>
  +
{{Clear}}
   
 
==Notes/trivia==
 
==Notes/trivia==
  +
* The series is prone to use a new sheriff every time one is needed, but [[Sheriff (Which Witch is Which?)|the one]] in this episode could very well be [[Sheriff (What a Night for a Knight)|the same one]] in ''[[What a Night for a Knight]]''. A note on his model sheet does indicate as much.<ref>http://web.archive.org/web/19991129021941/http://www.cartoonnetwork.com/doc/scooby/45.01/ed/sded_45-01_pg004.html</ref>
* The [[Zombie (Which Witch is Which?)|Zombie]]'s disguise is later used for the [[Mamba Zombie]]'s for ''[[The Scooby-Doo Show]]'' episode, ''[[Mamba Wamba and the Voodoo Hoodoo]]''.
+
* The [[Zombie (Which Witch is Which?)|Zombie]] disguise is later used for the [[Mamba Zombie]] in the ''[[The Scooby-Doo Show]]'' episode, ''[[Mamba Wamba and the Voodoo Hoodoo]]''.
* This episode was adapted into the comic book story, "The Swamp Witch" (Gold Key issue #5, March 1971). 
 
  +
* This Zombie from this episode inspired a minifigure in LEGO's Scooby-Doo line that was included in the [http://lego.wikia.com/wiki/75902_The_Mystery_Machine Mystery Machine] set. The set also includes as tree monster that could approximate the [[Dryad]].
* The witch and zombie appear in Scooby Doo Night of 100 Frights. 
 
* The zombie appears in ''Scooby Doo 2: Monsters Unleashed. ''
 
   
 
===Miscellaneous===
 
===Miscellaneous===
* Disguises: Riverboat gamblers; witch
+
* Disguises: [[Scooby-Doo|Scooby]] and [[Shaggy Rogers|Shaggy]] as riverboat gamblers, Shaggy (and Scooby) as a witch decoy.
  +
* [[Scooby Snacks]] bribe: 1.
* Food: none
 
* Scooby Snacks: 1
+
* "Zoinks" count: 4.
  +
* Zoinks: 4
 
  +
===Adaptations===
  +
* [[Gold Key Comics]] adapted this episode (along with ''[[That's Snow Ghost]]'') for [[Scooby Doo... Where Are You! (Gold Key Comics)|''Scooby Doo... Where Are You!'' #5]]. It was renamed ''[[The Swamp Witch (Gold Key Comics story)|The Swamp Witch]]''.
   
 
===Animation mistakes and/or technical glitches===
 
===Animation mistakes and/or technical glitches===
* The top of Shaggy's head sticks out of the Mystery Machine window...on the opposite side of the van!
+
* The background seen through the [[Mystery Machine]] windows doesn't move, even when the van does.
  +
* When [[Shaggy Rogers|Shaggy]] asks for directions from the [[Zombie (Which Witch is Which?)|Zombie]] (before the former realises), he's the only one in the van.
* The background seen through the Mystery Machine windows doesn't move, even when the van does.
 
  +
* When Scooby points out that he ate from the [[Mexican jumping bean|jumping beans]] pot, both that pot and the [[Jelly bean (plant)|jelly bean]]s pot look like unmarked ''flower'' pots.
* When we first see Zeb's shack, the door is hanging open. It's closed when Shaggy gets there.
 
  +
* Shaggy's head sticks out the top of the ''other'' side of the Mystery Machine, when they are driving again, and discussing the voodoo doll of [[Zeb Perkins|Zeb]].
* When Velma explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
 
 
* At first, the front door of Zeb's [[Zeb Perkins's cabin|cabin]] is hanging open; it's closed when Shaggy gets there.
* When Scooby is holding the voodoo doll of Shaggy his paw is the same color as Shaggy's shirt instead of the normal brown.
+
* When [[Scooby-Doo|Scooby]] is holding the voodoo doll of Shaggy, his paw is the same color as Shaggy's shirt.
 
* When [[Velma Dinkley|Velma]] explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
  +
* When Scooby drops the anchor from the boat onto the armored truck, his collar is gold.
   
 
===Inconsistencies/continuity errors and/or goofs/oddities===
 
===Inconsistencies/continuity errors and/or goofs/oddities===
 
* The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
 
* The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
  +
* Since [[Zeke (Which Witch is Which?)|Zeke]] and [[Zeb Perkins|Zeb]] would be in hiding from the law, it's unknown if Zeke became the owner of the [[Swamp's End General Store|general store]] in that time, or simply occupied it once the all the townspeople were scared away. Although, the fact that Zeb had a mailbox with his name on it, would suggest the former.
* Although the throttle is stuck on the boat, the propeller stops when the anchor snags the sunken armored car.
 
 
* [[Mystery Inc.|The gang]] realize that [[Daphne Blake|Daphne]] fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens. Also, in the wide shot when she first disappears, there is no rug visible, and she appears to be stood on the same wooden floor as the others.
* Velma refers to Zeke as being the one who was the witch when it was Zeb who was actually wearing the costume.
 
 
* In the chase that transpires after Velma and [[Fred Jones|Fred]] discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
* The gang realizes that Daphne fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens.
 
 
* Although the throttle is stuck, the propeller stops when the anchor snags the sunken armored car.
* In the chase that transpires after Velma and Fred discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
 
 
* Velma refers to Zeke as being the one who was [[Witch (Which Witch is Which?)|the witch]] when it was Zeb who was actually wearing the costume.
   
 
==In other languages==
 
==In other languages==
Line 129: Line 232:
 
| '''Spanish (Latin America)'''
 
| '''Spanish (Latin America)'''
 
| Como pescar un Bruja
 
| Como pescar un Bruja
| How to fish a Witch
+
| How to Fish a Witch
 
|-
  +
| '''Greek'''
  +
| Ποιά Μάγισσα είναι Ποιά;
  +
| Which Witch is Which?
 
|-
  +
|'''Hungarian'''
  +
|Boszorka a horgon
  +
|Witch on the hook
 
|}
 
|}
   
 
==Home media==
 
==Home media==
* ''[[Scooby-Doo's Spookiest Tales (DVD)|Scooby-Doo's Spookiest Tales]]'' compilation DVD set released August 21, 2001.
+
* {{US}} ''[[Classic Scooby-Doo: Which Witch is Which?]]'' VHS released by [[Turner Home Entertainment]] on August 6, 1996.
* ''[[Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons]]'' DVD set.
+
* {{US}} ''[[Scooby-Doo's Spookiest Tales (DVD)|Scooby-Doo's Spookiest Tales]]'' DVD set released by [[Warner Home Video]] on August 21, 2001.
* ''[[Scooby-Doo, Where Are You!: Volume 4 - Spooked Bayou]]'' DVD.
+
* {{US}} ''[[Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons]]'' DVD set released by Warner Home Video on March 16, 2004.
* ''[[Scooby-Doo, Where Are You!: The Complete Series]]'' DVD set.
+
* {{UK}} ''Scooby-Doo, Where Are You!: The Complete 1st and 2nd Seasons'' DVD set released by Warner Home Video on June 20, 2005.
* ''[[Scooby-Doo! 13 Spooky Tales: Run for Your 'Rife!]]'' compilation DVD released September 10, 2013. It's listed without the question mark in the title.
+
* {{US}} ''[[Scooby-Doo, Where Are You!: Volume 4 - Spooked Bayou]]'' DVD released by Warner Home Video on October 19, 2010.
  +
* {{US}} ''[[Scooby-Doo, Where Are You!: The Complete Series]]'' (limited edition) DVD set released by Warner Home Video on November 10, 2010.
  +
* {{UK}} ''Scooby-Doo, Where Are You!: The Complete Series'' DVD set released by Warner Home Video on November 21, 2011.
  +
* {{US}} ''Scooby-Doo, Where Are You!: The Complete Series'' DVD set released by Warner Home Video on November 13, 2012.
  +
* {{US}} ''[[Scooby-Doo! 13 Spooky Tales: Run for Your 'Rife!]]'' DVD released by Warner Home Video on September 10, 2013. It's listed without the question mark in the title.
  +
* {{US}} [[Scooby-Doo! Favorite Frights|''Scooby-Doo! Favorite Frights'']] DVD released as a Walmart exclusive on September 15, 2015.
   
 
==Quotes==
 
==Quotes==
  +
{{Quotes
 
|
  +
'''[[Velma Dinkley|Velma]]''': I'd like to know what [[Witch (Which Witch is Which?)|she]] and that [[Zombie (Which Witch is Which?)|zombie]] are up to.<br>
  +
'''[[Fred Jones|Fred]]''': Well, there's only one place to find the answer.<br>
  +
'''[[Shaggy Rogers|Shaggy]]''': Like, in the phone book, I hope.<br>
  +
'''Fred''': No, Shaggy, in the swamp.<br>
  +
(''Shaggy and [[Scooby-Doo|Scooby]] gulp'')<br>
  +
'''Shaggy''': I had to ask.
 
|
  +
'''[[Witch (Which Witch is Which?)|Witch]]''': So, [[Mystery Inc.|you]] dared enter the swamp, inspite of my warning signs.<br>
  +
'''[[Daphne Blake|Daphne]]''': You shouldn't believe everything you read.
  +
}}
  +
  +
==References==
  +
{{Reflist}}
   
 
==External links==
 
==External links==
  +
* [http://scoobyfiles.toonzone.net/casefiles/seasonone/wwiw.html Scooby Doo Case File] at Toonzone.net
 
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Revision as of 13:23, 26 February 2016

This article is about the episode. For the Classic Scooby-Doo VHS subtitled with the same name, see Classic Scooby-Doo: Which Witch is Which?.

Which Witch is Which? is the thirteenth episode of the first season of Scooby-Doo, Where Are You!.

Premise

After coming home from a fishing trip, the gang run into a witch and a zombie who have been haunting the swamp and scaring everyone off.

Synopsis

Fred, Daphne, Velma, Shaggy and Scooby are returning from a failed fishing trip and take a shortcut through a dark, creepy swamp. They pull over to a man on the side of the road to ask for directions, but it appears the man is a zombie!

The gang speed away and find a house. Inside, is a man named Zeke who tells them that the zombie was conjured up by a witch that is supposed to live in the swamp with her magical powers. Shaggy and Scooby head to another local's house, the house of Zeb Perkins, to try to find clues. (Fred, Daphne and Velma stay to fix the mess Scooby made after a run-in with some jumping beans). They find a voodoo doll of Zeb in his bed and fearing the worst, they hurry back and tell the others.

They get in a boat and follow the witch and the zombie on another boat through the swamp until they reach the witch's shack. They enter and find voodoo dolls for the whole gang! Then, the witch arrives and warns them to leave and then with a poof of smoke, Daphne vanishes! But soon after, they realize she just fell through a trapdoor.

The rest of the gang follow footprints to a large river boat anchored at the shore. Resting on the shore is the witch and zombie's boat and they have been using a steel-tipped pole to move through the water. Why?

They enter the riverboat and they split up, leading Shaggy and Scooby to find the zombie, who chases them into the old saloon; Shaggy and Scooby manage to escape.

Velma and Fred find a secret room, with a winch, some power tools, and a sheet covered bundle inside. Thinking it's a ghost they pull off the sheet and find a bound and gagged Daphne, who they quickly free. The witch appears and chases the three down a coal chute.

Scooby and Shaggy encounter the witch and the zombie, trapping them and forcing them to jump off the side of the boat until they crash through the deck of the bottom floor into the room where Velma, Fred and Daphne are.

They find a motorboat and speed away. The witch appears and flies towards the gang, but it is just a rubber balloon. That's what made the "witch" fly. As they are driving, the throttle gets stuck and they can't stop. Scooby anchors the boat, but the anchor lifts up a robbed armored truck that had been sunk in the swamp. The mystery is starting to piece together.

They devise a trap to capture the witch and zombie. Shaggy and Scooby dress up in money sacks and then lure the witch and zombie to a tripwire and they promptly fall into a rolling cart and into the armored truck where Velma and Daphne close the doors. It starts to work but Scooby falls into the trap as well. They manage to hook him with a fishing rod and pull him out, just as the witch and zombie roll into the truck.

The zombie and witch are unmasked as Zeke and Zeb. They robbed an armored truck and sunk it in the swamp years before. Now, they couldn't remember where they sunk it, so they searched the swamps with that iron-tipped pole and dressed up as the witch and zombie to scare intruders away so that they could look for it.

Mystery Inc. go back on the road, and Scooby goes back to fishing in his bucket of water (with bait attached to his tail, instead of a proper fishing line). Fred tells him to give up, but low and behold, he pulls out a fish! The rest of the gang cheer and laugh at his achievement.

Characters

Main characters:

Supporting characters:

Villains:

  • Witch (only appearance)(disguise)/
  • Zeb Perkins (only appearance)(no lines)
  • Zombie (only appearance)(no lines)(disguise)/
  • Zeke (only appearance)

Other characters:

  • Chipmunk (only appearance)(no lines)
  • Crocodile (only appearance)(no lines)

Locations

Objects

  • Rug
  • Metal-tipped pole
  • Winch
  • Jelly beans
  • Jumping beans
  • Scooby Snack
  • Scooby's bucket
  • Zombie's lantern
  • Zeb and Zeke's frog hunting tools
  • Witch's rattle
  • Flame
  • Tin can which fell on Scooby's head
  • Zeb Perkins's mailbox
  • Cobweb on the plate
  • Shaggy's coin
  • Voodoo doll of Zeb
  • Voodoo doll of Fred
  • Voodoo doll of Daphne
  • Voodoo doll of Velma
  • Voodoo doll of Shaggy
  • Needles in the voodoo dolls
  • Fork
  • Witch's stick
  • Deck box
  • Zombie's shoes
  • Poker cards
  • Money on the poker table
  • Lamp
  • Soap
  • Axe
  • Sheet over Daphne
  • Power tools
  • Cutting torch
  • Coal
  • The witch's broom
  • Purple sheet
  • Witch's balloon head
  • Throttle on the airboat
  • Anchor
  • Bags of money
  • Coins
  • Shaggy's fishing rod
  • Small smoke ball
  • Fish

Vehicles

Suspects

  • None

Culprits

Culprit Motive/reason
Zeke as the Zombie
Zeb as the Witch
They hijacked an armored car that had a lot of money and sunk it in the swamp years back. They used the witch and zombie disguises to keep people away from the swamp to find it.

Cast

Don Messick Scooby-Doo
Zeke
Casey Kasem Shaggy Rogers
Frank Welker Fred Jones
Stefanianna Christopherson Daphne Blake
Nicole Jaffe Velma Dinkley
Jean Vander Pyl Witch
John Stephenson Sheriff
Zombie

Full credits

The following credits are how they are seen on-screen (or as close as possible).


Notes/trivia

Miscellaneous

  • Disguises: Scooby and Shaggy as riverboat gamblers, Shaggy (and Scooby) as a witch decoy.
  • Scooby Snacks bribe: 1.
  • "Zoinks" count: 4.

Adaptations

Animation mistakes and/or technical glitches

  • The background seen through the Mystery Machine windows doesn't move, even when the van does.
  • When Shaggy asks for directions from the Zombie (before the former realises), he's the only one in the van.
  • When Scooby points out that he ate from the jumping beans pot, both that pot and the jelly beans pot look like unmarked flower pots.
  • Shaggy's head sticks out the top of the other side of the Mystery Machine, when they are driving again, and discussing the voodoo doll of Zeb.
  • At first, the front door of Zeb's cabin is hanging open; it's closed when Shaggy gets there.
  • When Scooby is holding the voodoo doll of Shaggy, his paw is the same color as Shaggy's shirt.
  • When Velma explains to Shaggy that the shrunken Zeb was actually a voodoo doll that looks like him, the doll is wearing a fedora, but when Shaggy and Scooby first found it, it was wearing a blue cap.
  • When Scooby drops the anchor from the boat onto the armored truck, his collar is gold.

Inconsistencies/continuity errors and/or goofs/oddities

  • The door on the closet Shaggy and Scooby hide in opens first one way, then the opposite way.
  • Since Zeke and Zeb would be in hiding from the law, it's unknown if Zeke became the owner of the general store in that time, or simply occupied it once the all the townspeople were scared away. Although, the fact that Zeb had a mailbox with his name on it, would suggest the former.
  • The gang realize that Daphne fell through a trapdoor by the slide marks behind her footprints. When they go below and test the trapdoor the slide marks are perpendicular to the side on which the door opens. Also, in the wide shot when she first disappears, there is no rug visible, and she appears to be stood on the same wooden floor as the others.
  • In the chase that transpires after Velma and Fred discover Daphne and the villains' stash of tools, the balloon witch's mouth appears to move during her cackle. Both the mouth movements and the laugh are never explained, but it is possible that either Zeke or Zeb implemented a tape recorder and/or a mechanical piston into the false witch to result in either of these occurrences.
  • Although the throttle is stuck, the propeller stops when the anchor snags the sunken armored car.
  • Velma refers to Zeke as being the one who was the witch when it was Zeb who was actually wearing the costume.

In other languages

Language Name Meaning
Spanish (Latin America) Como pescar un Bruja How to Fish a Witch
Greek Ποιά Μάγισσα είναι Ποιά; Which Witch is Which?
Hungarian Boszorka a horgon Witch on the hook

Home media

Quotes

Velma: I'd like to know what she and that zombie are up to.
Fred: Well, there's only one place to find the answer.
Shaggy: Like, in the phone book, I hope.
Fred: No, Shaggy, in the swamp.
(Shaggy and Scooby gulp)
Shaggy: I had to ask.


Witch: So, you dared enter the swamp, inspite of my warning signs.
Daphne: You shouldn't believe everything you read.

References

External links


Previous episode: Series: Next episode:
Scooby-Doo and a Mummy, Too Scooby-Doo, Where Are You!
Season 1
Go Away Ghost Ship