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{{Story Infobox
[[File:Placeholder|right|300px]]
 
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| image= [[File:Witch_Pitch.png]]
'''Witch Pitch''' is a story in ''[[Scooby-Doo! issue 37 (DC Comics)|Scooby-Doo! #37]]'' by [[DC Comics]].
 
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| publishedby= [[DC Comics]]
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| releasedate= Aug. 2000
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| partof= [[Scooby-Doo! issue 37 (DC Comics)|''Scooby-Doo!'' #37]]
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| pages= 10
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| writer= [[John Rozum]]
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| pencils= [[Cameron Stewart]]
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| inks= [[Andrew Pepoy]]
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| colors= [[Paul Becton]]
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| letters= [[John Costanza]]
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| editing= [[Joan Hilty]]
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| previous= ''[[Bee Ball!]]''
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| next= ''[[The Curse of the Jungle Tomb]]''
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}}
 
'''Witch Pitch''' is the second story in ''[[Scooby-Doo! issue 37 (DC Comics)|Scooby-Doo! #37]]'' by [[DC Comics]].
   
 
==Premise==
 
==Premise==
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A witch is jinxing the pitchers of a baseball team.
   
 
==Synopsis==
 
==Synopsis==
   
 
==Characters==
 
==Characters==
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'''Main characters''':
* [[Scooby-Doo/biographical account of comic appearances|Scooby-Doo]]
 
* [[Shaggy Rogers/biographical account of comic appearances|Shaggy Rogers]]
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* [[Mystery Inc./biographical account of comic appearances|Mystery Inc.]]
* [[Fred Jones/biographical account of comic appearances|Fred Jones]]
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** [[Scooby-Doo/biographical account of comic appearances|Scooby-Doo]]
* [[Daphne Blake/biographical account of comic appearances|Daphne Blake]]
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** [[Shaggy Rogers/biographical account of comic appearances|Shaggy Rogers]]
* [[Velma Dinkley/biographical account of comic appearances|Velma Dinkley]]
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** [[Fred Jones/biographical account of comic appearances|Fred Jones]]
 
** [[Daphne Blake/biographical account of comic appearances|Daphne Blake]]
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** [[Velma Dinkley/biographical account of comic appearances|Velma Dinkley]]
   
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'''Supporting characters''':
==Villains==
 
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* [[Hector Martinez]] {{Only}}
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* [[Spanky Schultz]] {{Only}}
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* [[Odie Cunningham]] {{Only}}
   
 
'''Villains''':
==Suspects==
 
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* [[Baseball Witch]] {{Only}}{{Disguise}}/
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* Con-artist {{Only}}
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* Managers of the Bermuda Triangels {{Only mention}}
   
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'''Other characters''':
===Culprits===
 
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* Corndogs coach {{Only}}
   
 
==Locations==
 
==Locations==
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*Stadium
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==Objects==
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* TBA
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==Vehicles==
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* TBA
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==Suspects==
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* None
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===Culprits===
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{| class="wikitable"
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! Culprit
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! Motive/reason
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|-
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| The managers of the Bermuda Triangels<br />A hired con-artist as the [[Baseball Witch]]
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| To ensure that the Corndogs lose the game.
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|}
   
 
==Notes/trivia==
 
==Notes/trivia==
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*
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==Reception==
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Cameron Stewart in the second mystery creates off-model meddlers, but his Freddie is more expressive than the source, and the ballplayers sport some very good cartoon exaggerations.
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The mystery though once more slamming villains through the gang's grand talent doesn't make any sense. If what occurs in the mystery happened in real life, the consequences to the culprits would be enormous. It's also hard to believe that so many would agree to such hazards. <ref>Ray Tate in [http://www.comicsbulletin.com/reviews/96134797393614.htm Line of Fire Reviews]</ref>
   
 
==Quotes==
 
==Quotes==
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{{Quotes
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|
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}}
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==References==
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{{Reflist}}
 
[[Category:DC Comics stories]]
 
[[Category:DC Comics stories]]

Revision as of 14:47, 21 August 2015

Expansion This needs a stretch. (Feel free to remove when satisfied of completion.)

Witch Pitch is the second story in Scooby-Doo! #37 by DC Comics.

Premise

A witch is jinxing the pitchers of a baseball team.

Synopsis

Characters

Main characters:

Supporting characters:

Villains:

  • Baseball Witch (only appearance)(disguise)/
  • Con-artist (only appearance)
  • Managers of the Bermuda Triangels (only time mentioned)

Other characters:

  • Corndogs coach (only appearance)

Locations

  • Stadium

Objects

  • TBA

Vehicles

  • TBA

Suspects

  • None

Culprits

Culprit Motive/reason
The managers of the Bermuda Triangels
A hired con-artist as the Baseball Witch
To ensure that the Corndogs lose the game.

Notes/trivia

Reception

Cameron Stewart in the second mystery creates off-model meddlers, but his Freddie is more expressive than the source, and the ballplayers sport some very good cartoon exaggerations.

The mystery though once more slamming villains through the gang's grand talent doesn't make any sense. If what occurs in the mystery happened in real life, the consequences to the culprits would be enormous. It's also hard to believe that so many would agree to such hazards. [1]

Quotes


References